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In TD1 "rebalancing" was a common theme. I imagine this will be no different.Well I guess I'm going to have to learn about the gear sets and try to get some, at level 14 I have a gun that suppose to hit with 3.3K but it takes 3 shots to down an enemy and they hit me 1 time and I'm dead. I don;t get how a level 8 rifle hitting 1.8k seems to be better than lev 13 3.3k weapon. Fun game anyway.
There's a good number of "hidden" variabes. In their purest form the Rifles (i.e. single shot) weapons have the best UI to understand what they do. Unfortunatley as you delve into automatic weapons it throws up consideration of the DPM showing is the maximum possible IF every round hits the same point on a target, IF the weapon is within optimal range...on top of that you get factors such as Critical hit chance & Crit hit damage which can change the in-game performance shot-by-shot.Well I guess I'm going to have to learn about the gear sets and try to get some, at level 14 I have a gun that suppose to hit with 3.3K but it takes 3 shots to down an enemy and they hit me 1 time and I'm dead. I don;t get how a level 8 rifle hitting 1.8k seems to be better than lev 13 3.3k weapon. Fun game anyway.