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Share your build!!

My most up to date build. I also keep 229 Savage and Reckless chest piece in my inventory that I can switch to for PVP in the DZ. 

Still waiting to find a nicely rolled Mask and Backpack, those are my only 240 pieces I am left running. My mask because it has a great roll plus my two mod slots. 

Build.png

 
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Screenshot%2017_zpsl4anmui5.png


this is the reclaimer set I'm working on.  I love reclaimer, it seems to be the best support role set there is, and I do as much buffing/healing as possible with it.

Screenshot%2016_zps3cnrlbcq.png


and this is the pile of all the highest gearscore stuff I roll with on my other character.  lots of damage.

both are works in progress, far from perfect, but they are getting the job done. 

 
My most up to date build. I also keep 229 Savage and Reckless chest piece in my inventory that I can switch to for PVP in the DZ. 

Still waiting to find a nicely rolled Mask and Backpack, those are my only 240 pieces I am left running. My mask because it has a great roll plus my two mod slots. 

View attachment 745
This looks a very solid build. Can I ask what mods you are using?

 
This looks a very solid build. Can I ask what mods you are using?
Since I was able to hit the Armor cap with just my regular gear pieces I am able to run 2 firearms and 2 stamina mods for skill power of about 1,500 per mod. Then I also run 1 firearms and 1 stamina of the 3% skill haste to speed that up as much as possible. When PVP I switch the last two out for 1.5% crit chance since it is so important to hit as hard as you can as often as you can when fighting other agents. 

 
Since I was able to hit the Armor cap with just my regular gear pieces I am able to run 2 firearms and 2 stamina mods for skill power of about 1,500 per mod. Then I also run 1 firearms and 1 stamina of the 3% skill haste to speed that up as much as possible. When PVP I switch the last two out for 1.5% crit chance since it is so important to hit as hard as you can as often as you can when fighting other agents. 
If you run pulse, or someone in your group does, id keep the 3% skill haste mods (assuming your crit chance is capped or close).  Anyone have experience with the Alpha bride 4 piece set?  I'm thinking of going 4 alpha and 2 final measure.  Id run my aug with brutal, deadly and responsive and a pp-19 with self preserved, fierce and the reload talent (forget the name).  I know ill run out of ammo fast so id have two AR's with similar talents minus the reload talent of the pp-19.

 
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Question: How are people getting weapon talents to be active with sub-2000 Electronics??

I'm constantly struggling as all my weapon talents need an Electronics of over 2000!! I've only just managed to achieve it but of course my core DPS or my Toughness suffers as I have to throw Electronics mods onto gear instead of boosting other skills. I know I'm only 220GS but I see builds here with Electronics less than 1500 but fully active weapon talents.

Am I just getting crappy weapon talent rolls? The current G36 I have needs 2058 score over Firearms, Stamina AND Electronics to activate its talents. 

*sad*

 
Question: How are people getting weapon talents to be active with sub-2000 Electronics??

I'm constantly struggling as all my weapon talents need an Electronics of over 2000!! I've only just managed to achieve it but of course my core DPS or my Toughness suffers as I have to throw Electronics mods onto gear instead of boosting other skills. I know I'm only 220GS but I see builds here with Electronics less than 1500 but fully active weapon talents.

Am I just getting crappy weapon talent rolls? The current G36 I have needs 2058 score over Firearms, Stamina AND Electronics to activate its talents. 

*sad*
none of the talents I use, use electronics as a pre req.  mine are all firearms, stamina or a combo of both.

when I get guns with electronics as a pre req, I try to pass them off to the tac build of my group. 

 
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Question: How are people getting weapon talents to be active with sub-2000 Electronics??

I'm constantly struggling as all my weapon talents need an Electronics of over 2000!! I've only just managed to achieve it but of course my core DPS or my Toughness suffers as I have to throw Electronics mods onto gear instead of boosting other skills. I know I'm only 220GS but I see builds here with Electronics less than 1500 but fully active weapon talents.

Am I just getting crappy weapon talent rolls? The current G36 I have needs 2058 score over Firearms, Stamina AND Electronics to activate its talents. 

*sad*
Attempt to roll the electronic requirements away to new talents. Whe you roll the new talent can be rolled with different requirements. If not as suggested, pass them to a skill builder friend, hold for another character, stash them or dismantle or sell I'm afraid.

 
Attempt to roll the electronic requirements away to new talents. Whe you roll the new talent can be rolled with different requirements. If not as suggested, pass them to a skill builder friend, hold for another character, stash them or dismantle or sell I'm afraid.
yeah, seems every weapon I get has electronics or even all three as a requirement to the talent. Guess I need to save up and recalibrate.... sooooo....expensive. lol!

 
Just a tip that when the daily challenges are active; the challenging mission can be completed on heroic mode for additional pheonix credits.

 
If you run pulse, or someone in your group does, id keep the 3% skill haste mods (assuming your crit chance is capped or close).  Anyone have experience with the Alpha bride 4 piece set?  I'm thinking of going 4 alpha and 2 final measure.  Id run my aug with brutal, deadly and responsive and a pp-19 with self preserved, fierce and the reload talent (forget the name).  I know ill run out of ammo fast so id have two AR's with similar talents minus the reload talent of the pp-19.
I have enough pieces to run the 4 pc Alpha but I don't have two of the same class weapons worth running. I am hunting for that 2nd strong G36 to switch to it. 

Question: How are people getting weapon talents to be active with sub-2000 Electronics??

I'm constantly struggling as all my weapon talents need an Electronics of over 2000!! I've only just managed to achieve it but of course my core DPS or my Toughness suffers as I have to throw Electronics mods onto gear instead of boosting other skills. I know I'm only 220GS but I see builds here with Electronics less than 1500 but fully active weapon talents.

Am I just getting crappy weapon talent rolls? The current G36 I have needs 2058 score over Firearms, Stamina AND Electronics to activate its talents. 

*sad*
I only focus on running weapon talents that have stamina and firearms for requirements. Deadly, brutal, responsive, destructive, and capable are the usual ones I shoot for. 

 
Currently running 5 striker and savage gloves. Sitting comfortably at 222K dps, 480K toughness and 17K skill. I run mostly a crit build, I'm pretty soft to stickys but they still don't usually take me down, just gotta heal fast after. And takes a lot of gun fire to take me out.. I rock the super 90 shotgun to make use of the 5 set striker bonus and also either the g36 (222K dps) or my vector (161K dps with max crit chance and +211% crit dmg). On a pulse I hit just under +280% crit dmg, so satisfying to see those 110,000 crit body shots. 

 
Alpha with? Final measure? I may go pure DPS and do alpha with reckless chest and savage gloves 
Alpha doesn't do much for DPS IMO unless you manage to get two god roll weapons in the same class. Try the 3pc fire crest with reckless and savage that does have some strong DPS towards the enemy assuming you hit most of your shots. Enemies don't have time to gather them selves with how quickly you can reload. 

Build PVP.png

 
Haven't tested it out, as I finished putting it together at the end of my night last night but I'll be running a 2x LS, 2x FM, 2x AB build tonight.  I don't have a pic yet and I don't remember my exact stat numbers, but I'll try to post them up later if the build is worthwhile. 

Here's the changes my character will experience (from 4x LS, 2x FM):

Negative: Primary DPS from 156k to 155k, skill points from 11.4k to 11.3k, loss of 1k LMG & shotty DMG, loss of auto reload with weapon swap

Positive: Toughness up from 395k to 421k, +2 med kits

I'm not positive what other changes it may have made, but I think I'm still at 50% EDR, I'm still at 75% mitigation (by like 8-10 points of armor) and I still have about +175% ammo.  I used to run 204 M60 and either 204 AUG or 204 LVOA-C, but I want to move to 4x AB, 2x FM and go with 204 AUG & 204 MP5 ST backed up with 204 LVOA-C & 204 Tactical MK 16, or vice versa (until I get higher level weapons).

 
I tried the alpha build, but it didnt seem to proc all the talents, even though i had all of them unlocked.  I heard its buggy, so ill keep my gear and try it another time.

I was doing 4 alpha and 2 final measure.

 
I tried the alpha build, but it didnt seem to proc all the talents, even though i had all of them unlocked.  I heard its buggy, so ill keep my gear and try it another time.

I was doing 4 alpha and 2 final measure.
Good to know.  At the rate I get drops it will probably be a week or 2.

 

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