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Share your build!!

Well I got the 75 vector last night. It was better in terms of damage just didn't Ike the talents on it. 

 
Well I got the 75 vector last night. It was better in terms of damage just didn't Ike the talents on it. 
Yeah, I figured the difference in dmg would be much larger then the 182 vector, but sadly its not. Makes me wonder how they figure this "gear score" out.

 
Man my DPS went up about 30k. So it's significantly better IMO just need to roll some nice talents 

 
Man my DPS went up about 30k. So it's significantly better IMO just need to roll some nice talents 
Wow, mine was actually under my 182 and way under my 163 aug. I gave up crafting them because I don't care for the small clip size. Now, I'm just waiting on a lucky rotation for the dz vendor to have the mp5 or preferably, the aug blueprints again.

 
Its a struggle. I finally got a mp5 st to drop, but the talents on it were worthless for my playstyle. it was immediately deconstructed.

 
Here is my gear if you want any more info on it just give me a shout. Photos show base weapon and after mods

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Congrats on that Vest. I cant seem to get one to drop for me. How does you AR handle? My m4, with less rpm then yours, handles amazingly well.

 
Congrats on that Vest. I cant seem to get one to drop for me. How does you AR handle? My m4, with less rpm then yours, handles amazingly well.
Thanks man, I traded with some friends for it as we did the incursion and it dropped. My AR handles well I have a few stability boosting mods on it and the fire rate is crazy! I usually burst fire it to stay on target with headshots

just a heads up and not a dig, but your accuracy mods are artificially inflating your dps.
No offense taken as a dig buddy, I like the accuracy boost for the Midas, it's my favourite gun and using the Sentry's call talent it's very easy to hit consecutive headshots

 
MurphDog6 said:
No offense taken as a dig buddy, I like the accuracy boost for the Midas, it's my favourite gun and using the Sentry's call talent it's very easy to hit consecutive headshots
Stability then. I haven't noticed any troubles with shot placement in game with no acc mods at all. As far as we can tell, accuracy exists only for the game to calculate your headshot %, and the game uses it as an exact figure (75 acc to the game means 75% of your shots land on heads). In other games, I've seen bullet trails leaving the muzzle at odd angles like they hit rocks as they left it, but this game seems to understand that bullets go where the barrel points. Stability (and it's variants) determines recoil, with higher stability allowing you to hold on a precise target with less stick work.

 
Tom Clancy's The Division™2016-4-24-20-54-12.jpg

This is me at the moment, im a bit of a casual so i dont really grind for gear and use what i find or craft or buy in the time that i play.
I know the vicous talent scales up the dps at full health but other then that i think im pretty solid (except for the skill power).
My armor mig is at 60.31%

 
Why the blue aug with no attachments?
There is a work around to lower your gear score to go into the 0-160 bracket. We do it to farm dz05 and dz06 because most people with 0-160 wont step foot in that area. So you basically have free reign over all the bosses, div tech and key chests. Supply drops will also be free to your taking. Like anything, there are people that will abuse it. Ive ran into a few groups of dz lvl 90s that were going rogue.

 
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There is a work around to lower your gear score to go into the 0-160 bracket. We do it to farm dz05 and dz06 because most people with 0-160 wont step foot in that area. So you basically have free reign over all the bosses, div tech and key chests. Supply drops will also be free to your taking. Like anything, there are people that will abuse it. Ive ran into a few groups of dz lvl 90s that were going rogue.
hmm not a bad strat

 

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