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Share your build!!

Just did some digging and found a bunch of hard caps on abilities and stuff



  • Damage mitigation from Armor is 65% (amounting to about 4,640 Armor);
  • Critical Hit Chance is 60%--though, whether Pulse counts toward this cap is uncertain since it doesn't affect your Character sheet and is more of a debuff to pulsed enemies than a buff to the user;
  • Mobile Cover health is 1.2 million;
  • Pulse Critical Hit Damage is 100%;
  • Sticky Bomb damage is 250k;
  • Turret damage is 2.6k;
  • Ballistic Shield is 500k;
  • Smart Cover damage resistance is 75%;
  • and Signature skill cooldowns are 360 seconds.

 
Just did some digging and found a bunch of hard caps on abilities and stuff


 
  • Damage mitigation from Armor is 65% (amounting to about 4,640 Armor);
  • Critical Hit Chance is 60%--though, whether Pulse counts toward this cap is uncertain since it doesn't affect your Character sheet and is more of a debuff to pulsed enemies than a buff to the user;
  • Mobile Cover health is 1.2 million;
  • Pulse Critical Hit Damage is 100%;
  • Sticky Bomb damage is 250k;
  • Turret damage is 2.6k;
  • Ballistic Shield is 500k;
  • Smart Cover damage resistance is 75%;
  • and Signature skill cooldowns are 360 seconds.
Great job!

 
20160419173051_1.jpg

Ive been experimenting with this build. dmg mit is at 63.4%

20160419173037_1.jpg

Heres what i was running before. Dmg Mit is 65% on this one. Not really sure which i like better tbh. I need a firearm mod with armor to cap the first screenshot.

 
Just noticed i didnt switch my vest gear mod for the second screenshot. Stats should be 221k dps,77k health and 14k electronics.

 
Man I need to see all the stats on your gear haha what were you recollabing?? 
I know I rolled armor on a couple of them. The holster got rolled to smg dmg, but I want crit chance. I rolled from elec to either firearms or stamina on atleast one of them, and one from stam to firearms.

 
I know I rolled armor on a couple of them. The holster got rolled to smg dmg, but I want crit chance. I rolled from elec to either firearms or stamina on atleast one of them, and one from stam to firearms.
That's pretty much what I roll. Either to firearms or stamina. Crit chance or damage. And armor.

 
That AUG must be nasty. Are you trying to get the fourth piece of the striker set?? Or do you just like the 50% crit with the 30% headshot damage from sentry ?

 
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Ok here is the break down of the gear im using. This, as you know, is a constant work in progress.

Aug Stats

24% Crit Chance

10.1k DMG

Deadly - 25% Crit Dmg

Accurate - 45% Accuracy

Fierce (not used. Elec way too low) 

Mods

Ext Mag - 95.5% Mag Size and 26.5% Rate of Fire (I swap this out with my other mag from time to time.  which is 93% mag size and 13% weapon DMG)

Small Grip Red - 21% Acc and 31.5% Hip Fire

Small RDS - 20.5% Acc and 21% Headshot DMG

Flash Hider - 20% Acc and 30% Crit DMG

Weapon Stats From Character Tab

Crit Chance - 24% (i need to get this one higher eventually)

Crit DMG - 188%

Headshot DMG - 122%

HE Rush Vest

512 Firearms 1190 Armor

Reckless Talent - 12.5% Dmg Increase/10% Incoming DMG (We all know this is still bugged)

Major Attributes

466 Armor

10% Protection From Elites

Minor Attributes

40% Ammo Capacity

Skill

Sticky Bomb DMG 7.5%

Gear Mod

143 Firearms 1,366 Skill Power

Sentry Call Mask

579 Stamina 7445 Armor

Major Attributes

11% Health on Kills

Minor Attributes

23% Scav 

Skill

9% Smart Cover

Gear Mod

141 Fire Arms and 3% Signature Ability Resource Gain

Sentry Backpack

536 Stamina 991 Armor

Major Attributes

395 Armor

Minor Attributes

48% Bleed Resistance

Skill

8.5% Pulse Crit DMG

9% Sticky Bomb DMG

Gear Mod

142 Firearms and 127 Armor

Striker Knee Pads

567 Stamina 789 Armor

Major Attributes

19% Crit DMG

Minor Attributes

25% Burn Resistance

26% Blind/Deaf Resistance

26% Shock Resistance

Skill

9.5% Support Station Healing

Gear Mod

134 Stamina 131 Armor

Striker Glove

534 Firearms 355 Armor

Major Attributes

11% DMG to Elites

38% Crit DMG

507 Pistol DMG

Skill

8% Sticky Bomb DMG

Striker Holster

538 Firearms 479 Stamina 530 Electronics 755 Armor

Major Attributes

392 Armor

Skill

9% Sticky Bomb DMG

I mainly use Pulse with DMG mod and Booster shot with DMG Resistance as my skills when going in the DZ.  When in a group i run Support with Ammo and Sticky with Flash or Seeker Mines with Gas. Talents always change, but usually I run One is None, Critical Save, Adrenaline and On The Move.

As you can see i have the sentry set bonus of 30% headshot DMG and the three piece striker set bonus of 20% armor DMG and 50% crit DMG.  I intend to get the striker vest to unlock the the 4 set talent. Im not sure how it will work with my playstyle, but i think it would be good for pvp. Ideally id have the sentry vest on the side for pve.

Any comments or suggestions on how to make my build stronger would be greatly appreciated. 

 
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That AUG must be nasty. Are you trying to get the fourth piece of the striker set?? Or do you just like the 50% crit with the 30% headshot damage from sentry ?
The Aug is alot of fun. Even though its rank 163. It outperforms all my other SMGs. Including the 204 Vector i crafted. The Midas is also a very good gun to use in PVE

 

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