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Season 1 Challenges

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Yeah I ain't even gonna lie, Ubi fucked up lol. It's blatant as shit too, I mean, hitting them on the road sides or in fields is doable... but, ain't always guaranteed and even then, that's a lot of wasting time to try and hit a target that isn't practical. 
This game isn't focused in the vehicle and driving. Anything lacking around it will be tolerated by me.

What's wrong about it and them is when they use something not their forte as a main tool, just like half of the tasks in Narco Road and then these Challenges.

Some part of this Challenge is already alright. They don't force you to go online.

 
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They still messed up period, though. They should have a common understanding of what can be achieved among their community. Its been like that across a lot of their games with doable tasks. This weeks  challenges were fine, the community challenge is the only one that lacks common sense.

As for the driving, that should be one of the games focuses. It's an open world game where driving and flying are your main options for travel, where walking 10s of km's and fast travelling isn't available. With the driving mechanics, it's a different story lol. 

EDIT: I'm not slandering, just being real.

 
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Hmm yeah. Vehicle is a cool addition tbh. It is actually an important part of the extra large world. It also ramps up the roleplay and strategy aspect of the game. Improvisation on the vehicle would be a welcome change.

I agree they need to ducking use some sense in the objective. I feel like the challenge objective and those mission objectives in Narco Road were done by different guy.

Apparently some objectives in Narco Road are really infuriating and not up to the quality of the base game. (I'm not talking about the theme right now and I played it with open mind). Some of them are counter intuitive. Some are 'colliding' with other rules of the game, making success rate rather low and trivial. Some objective feel like being put there as filler to elongate play time. I sometimes found myself asking "what does this objective actually do with the whole mission?"

 
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I agree a thousand percent about Narco Road. All my homies that have played it said that the DLC infuriates you midway through, due to ill thought out tasks set. I haven't really gotten around to playing the DLC yet, wanted to finish the base game in all its glory before doing so. I love the game itself, It's why I play it. Though some areas I do think they just got bored and asked an intern what they should do. As for the driving, if the driving mechanics were like GTA IV, I'd of been happy (due to the fact the driving in IV is more realistic than most games) or even V (where it's easier to drive for pretty much everybody). That is one of the games crushing factors in my opinion.

I love senseless driving, but hate that I can touch something soft and fuck the whole front of my car up, due to clunky vehicle movement and poor vehicular damage visuals. There's a lot to be improved on, whether or not they do (due to those things being quite drastic and big to  work on) is another story.

I'd just be happier if they actually thought about challenges and whatnot before pushing them out. Seems like this one wasn't really vetted before it came to the public. I went off on a few tangents but I'm sure you get what I mean.

 
Ey, even APC here is as durable as cardboard.

I love APC though.

Speaking of which, we are entering Week 6, that means the Yeti challenge is coming up.

oh daesu is expecting this lmao

 
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I'm more worried about what they're gonna throw at us in week 5 lmao. Anything is better than the community challenge we got this week. 

 
We sharing tips? I have none for C4ing unidads. My attempt was "as messy as shit" as Holt would say. I might as well had the C4 strapped to my chest at times, lol.

But for C4ing SAMs, it is easy to find the SAMs when you switch to thermal, since those babies are hot as.

 
Yea you share tips. Lol.

Find them SAM spots and let us know. I haven't got my hands on it. Been on leave for two days.

 
For the C4, I went to the main base in that province there's generally 6-8 clumped heavies. On the 2nd now. Making progress with the community challenge too, slaughtering with the Stampede and Spas-12.

 
Yeah, I found the back end of the base quite porous and a few heavies on patrol around there. And much surprised my first c4 kills only gave me a status of "Suspected". The sound of body falls can give you 'hunted" but c4 is just... "did you hear something? Nah probably just Jorge passing wind again"

It was messy confusing and frantic after that.

 
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Maybe your C4 sounds like Alejandro's dry fart.

Anyway, Ubi finally come to their senses! PS4 Community Challenge target is 400k!!

 
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