quinch1199
Dwarven Lord Under The Mountain
My initial thoughts ... more proximity mine options to face but more importantly RANDOMLY GENERATED MISSIONS!
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You can also buy it individuallyI'm so excited a little bit of wee just came out.
Is this only available if you buy the season pass?
My theory is that its going to be a natural extension of the S&D / HVT missions. Firstly you have to remember that a lot of the open world PvE is randomly generated already each time you exit a safe house. Every time you go through that door the environment is regenerated, sort of, randomly already. We’ve already seen S&D missions generate with some minor randomisation (location, number and type of enemies and drops are all random).Okay. "Randomly Generated Mission". But exactly like how?
Pure guesswork but as the game updates so far have been approx 70/30 split between multiplayer/single player friendly then you will be likely to see some parts which will be solo'able. Perhaps the random generated missions for example will be like the HVT's so you can do half of them solo ok but the rest you'd struggle.Does anyone know if the Underground is going to be Solo/PvE friendly?
Cause i'm having a hard time lately finding good groups for any group content in the Division, Some groups even dont allow me to join cause my stats are not high enough.
I know i'm slacking behind a bit cause i took a pause from the game for a few weeks, but how is one suposed to get back on track?
I am at around 210GS with 170k DPS and 160k Toughness, hope there is something to do for me in the underground without having to group up all the time.
Yeah thats what i'm thinking as well, and i don't really blame them, nor would i usually mind, but with the game having such a rough past i feel some people are being left behind because they did not partake in all the glitching and cheating or did not want to play a game that was riddled with bugs. now that it seems to return to a good state again, i do feel heavily under geared, just hoping they offer players like me the opportunity to get back on track easily without being locked out just because i did not want to play a buggy game.Pure guesswork but as the game updates so far have been approx 70/30 split between multiplayer/single player friendly then you will be likely to see some parts which will be solo'able. Perhaps the random generated missions for example will be like the HVT's so you can do half of them solo ok but the rest you'd struggle.
This is an MMO in the end and as someone who is a single player often due to my time schedule I understand the issues but I think the game will always favour group play.
Honestly if you look at the actual metrics that Massive made available a while back (and I can't remember where I saw them) the % of the player base who benefited from the cheating/glitching and who are still playing is tiny. Of course its been highlighted and focused on so much that the psychological result on the rest of the player base is exactly as you've described. At the moment the majority of the imbalance is from players who haven't focused on their builds but still trying to run at the top end. As you're talking about mainly PvE content this isn't such an issue for you or I but still means we miss out on top PvE Incursions and higher level missions if we can't run with a group.Yeah thats what i'm thinking as well, and i don't really blame them, nor would i usually mind, but with the game having such a rough past i feel some people are being left behind because they did not partake in all the glitching and cheating or did not want to play a game that was riddled with bugs. now that it seems to return to a good state again, i do feel heavily under geared, just hoping they offer players like me the opportunity to get back on track easily without being locked out just because i did not want to play a buggy game.
It did get confirmed that this would be an activity that was Solo-friendly. Each mission is scale-able to the amount of players that are involved, but obviously you will be able to control how hard you make it for yourself by choosing the level of difficulty and the "directives" (ie, Fog of War, Mad Skills, etc.). Each time you start it, the mission randomly generates with all the variables that you've chosen as well as the variable of how many players are taking on the content. Should definitely help with all of the people that have issues with PVP (Dark Zone), 4-man content (Incursions), and want something more than HVT.Does anyone know if the Underground is going to be Solo/PvE friendly?
Cause i'm having a hard time lately finding good groups for any group content in the Division, Some groups even dont allow me to join cause my stats are not high enough.
I know i'm slacking behind a bit cause i took a pause from the game for a few weeks, but how is one suposed to get back on track?
I am at around 210GS with 170k DPS and 160k Toughness, hope there is something to do for me in the underground without having to group up all the time.
Bloody hell that's great news!!It did get confirmed that this would be an activity that was Solo-friendly. Each mission is scale-able to the amount of players that are involved, but obviously you will be able to control how hard you make it for yourself by choosing the level of difficulty and the "directives" (ie, Fog of War, Mad Skills, etc.). Each time you start it, the mission randomly generates with all the variables that you've chosen as well as the variable of how many players are taking on the content. Should definitely help with all of the people that have issues with PVP (Dark Zone), 4-man content (Incursions), and want something more than HVT.
No Agent, do your job and get out there and save Manhattan ... again ... this time underground.Is the Directive optional? I feel like it's a chore thing to have.