Starkiller101
New member
I think they should have a trading system, or a way to drop items.
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With enough feedback on this issue after the beta, the final game just might have this added.I think they should have a trading system, or a way to drop items.
Hell to the yeah. Tactical shooter needs a crouch. The cover system is clever but I still miss having more versatile movement.a crouch button..
i think there will be something like a raid in game, i heard mention of something like that.I would like to see a raid type system sort of how destiny did it. I think it would be a little bit more fair for the people that don't like the pvp aspect of the DZ.
We definitely need a crouch button in the DZ for the PVP action, staying out of real players sight is a lot different than avoiding the enemy AI sight. In the final game we'll be able to loot DZ crates with those DZ keys that we're collecting now but not able to use in the beta.I wouldn't mind a crouch system, and the ability to loot the crates in the dark zone
It's all about the journey... If we can just fast travel everywhere the game would be so short.some form of faster traversing system like motorbikes or bicycles or tricycle. just running everywhere is a bore. and a crouch option.
Perhaps an option for this type of survivalist gameplay, a lot of causal gamers would be turned off by this.Thought of a few more. The combat roll animation needs to be tightened up and much quicker, it's way to long right now. The grenade selection/equip process needs to be simplified, it takes to long to complete. Also I think consumables ex. water, energy bar and canned food should be essential to survival, so you get more of a sense of the dire situation at hand and the fight to stay alive. Maybe have your health gradually decrease from all the traversing, so it's something you need to keep an eye on, thus giving the consumables more meaning.
The main point of the DZ IS a PVP area though. The regular co-op/single area will have roaming enemies, constant encounters, and ongoing side missions from the "job" board at the base. I believe that a tighter crimewatch/rogue system, like the system in place in EVE online would work well with the DZ...but if someone is trying to avoid PVP, then the DZ is not where they should be.I would like to see a raid type system sort of how destiny did it. I think it would be a little bit more fair for the people that don't like the pvp aspect of the DZ.