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Update 1.2 "Conflict" incoming 5/24/2016!!!

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Xeromaus

The Rogue Mod
Thanks to @Colonel2Can for the heads up on the announcement!



The Division team has released the first details on the free Conflict update – the second of two free updates for The Division – which arrives May 24 on Xbox One, PS4, and PC. One of its biggest additions is Clear Sky, a brand new Incursion in Columbus Circle. Pitting Division Agents against Rikers, Clear Sky challenges you to take back a formerly LMB-controlled anti-air missile site, restore safe passage to the skies over Manhattan, and reclaim supply drops stolen by Rikers.





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The Dark Zone will see some changes that are going to make extractions even more intense than they were before. Specifically, Agents will now have the option to hijack your loot. This means that a player can run to an extraction rope and cut it, causing all of the loot to fall to the ground.

(Click the below pic to enlarge for details)



Source: http://blog.ubi.com/the-division-conflict-update-brings-new-incursion-high-value-targets-and-extraction-highjacks/

 
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....and details from an interview with the game director before questions are asked lol:

What content will be available with this second free update?

Petter Mannerfelt: In our second free update, Conflict, we are increasing the amount of high-end loot drops, and adding four more gear sets. Players with a high gear score will also be able to enter a new high-level Dark Zone bracket.

Also, players can now hijack ongoing extractions in all Dark Zone brackets and Sealed Caches will now have a chance to drop from named enemies.

In the open world, we are introducing Search and Destroy missions, which will reward you with intel to help you locate High Value Targets.

Clear Sky, an additional group-centered Incursion, has also been added.

What kind of new items are you introducing with this update?

PM: With Conflict, we are introducing new high-end weapons and four new gear sets:

  • Final Measure is a new defensive set.
  • Hunter’s Faith is a new long range set.
  • Predator’s Mark new support set.
  • Lone Star is a DPS (damage per second) gear set.
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Hijack Extractions are now possible in the Dark Zone. How does this new feature work?

PM: Players will now be able to interrupt an ongoing extraction by cutting the rope to have all the attached loot bags drop to the ground. This means that you will have to defend your extractions to ensure the loot doesn’t get stolen.

Will I go Rogue if I hijack an extraction?

PM: Yes, you will go Rogue if you hijack an extraction.

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What are Search and Destroy missions, and how do you get access to them?

PM: You can find the Search and Destroy missions in the safehouses of named zones once all side missions and encounters have been completed. The missions lead you to locations in the open world where groups of enemies are located.

Can you elaborate a bit more on High Value Targets?

PM: High Value Targets are dangerous faction leaders. They are a threat to society and need to be stopped. Complete Search and Destroy missions to be granted enough intel to find the whereabout of these targets. There are both daily and weekly High Value Targets contracts, and some of them require a group effort to complete.

What are Sealed Caches, and where can they be found?

PM: Named enemies will have a chance to drop Sealed Caches in the Dark Zone. The Sealed Caches contain mystery items which include gear, division tech and Dark Zone funds.

Do Sealed Caches need to be extracted?

PM: Yes, Sealed Caches are contaminated and need to be extracted.

What is the backstory of the Clear Sky Incursion?

PM: In Columbus Circle, Rikers have seized one of the anti-aircraft sites abandoned by the Last Man Battalion. Now, they control the entire Manhattan airspace, and are taking possession of the supply drops.

How many players does Clear Sky support? Is it still up to four players?

PM: All Incursions are designed for teams of four players. They are also accessible for one to three players, but the missions will be very challenging, as enemies are scaled for four players.



What loot can I expect for completing Clear Sky?

PM: On Hard mode, you can expect High End items with a 204 gear score, and Gear Set items with a 214 gear score every time you complete the mission. You also get double rewards the first time you complete the incursion every week.

Challenge mode rewards you with gear score 204 High End items and 240 Gear Set pieces every time you complete the Incursion, as well as double rewards once a week.

Are there checkpoints?

PM: Yes, there is a checkpoint after the first encounter.

In the Clear Sky Incursion, will it just be my group, or will there be other players to encounter, like in the Dark Zone?

PM: You will only see your group while playing the Incursion.

The Division’s Conflict expansion will be available free to all players on May 24 for Xbox One, PS4, and PC. For more on The Division. Be sure to tune into The Division Twitch channel on Thursday, May 19 at 10AM PDT to see more of Conflict in action.

Source: https://blog.ubi.com/42953/

 
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I'm stoked for all of this, personally.  I feel like the video may have semi-confirmed that this next Incursion may be Horde mode like Falcon Lost with the "overwhelming" comment that they had on there.. but at the same time, it simply could just be spicing up the wording.  Either way, though; I'm excited for new content and all the new additions.  Especially stoked for the new Hunter's Faith Gear Set.  ;)

 
Thanks to @Colonel2Can for the heads up on the announcement!

The Dark Zone will see some changes that are going to make extractions even more intense than they were before. Specifically, Agents will now have the option to hijack your loot. This means that a player can run to an extraction rope and cut it, causing all of the loot to fall to the ground.
It is good that they are adding some good pve options. And trying to make dz bit edgier. Though, pve peeps are going to fell they are being messed with. 

 
wtf is this cut the rope shit... ugh... 
Also, I'm curious whether agents can do it without going rogue. That creates a delimema for the extracting agents. Do they have to go rogue to defend their loot.

Supply drops has that choice when someone else tries to ninja their drop when those agents have done all the heavy lifting.

 
Also, I'm curious whether agents can do it without going rogue. That creates a delimema for the extracting agents. Do they have to go rogue to defend their loot.

Supply drops has that choice when someone else tries to ninja their drop when those agents have done all the heavy lifting.
Very interesting question.  My guess is that cutting the rope would require hoping a button for a set amount of time, just like putting your loot on the rope.  If they do it right, starting to cut the rope should instantly make you rogue, so those extracting can immediately try to lay the smack down on you.  

I'm also curious as to if someone cuts the rope for my group's extraction, will our bags be tagged somehow so we can try to retrieve our own bags or do we have to dig through the bags to find ours.  Even worse, does all the loot just fall in a pile and become FFA?  

Finally, if I cut the rope for my own (solo) extraction, do I go rogue?  Do I go rogue if I cut the rope and there's 1 or more people extracting with me (in or not in my group)?

 
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@DeadSockPuppetHey there.

Honestly, at this point, I don't think we're able to answer all of these questions without further information released from the developers. Maybe we should be keeping a closer eye on the State Of The Game as May 24, the release date of Update 1.2: Conflict and the new Incursion, Clear Sky, before we start asking questions that will be covered most likely in this week and next week's release statements.

Just my thoughts as of the moment. I could be wrong!

 
Also, I'm curious whether agents can do it without going rogue. That creates a delimema for the extracting agents. Do they have to go rogue to defend their loot.

Supply drops has that choice when someone else tries to ninja their drop when those agents have done all the heavy lifting.
I would imagine you can't cut your own rope, as making that a mechanic would lead to a lot of issues for players. One errant button press and now you need to wait for another extraction.

 
Another new feature coming in the Conflict update is high-value targets (HVT). The HVT officer inside your base of operations will provide you with a list of these targets, along with a description, their level, and the recommended gear score you need to engage them. You’ll have a limited amount of time and only one chance to take down these targets.
I like this!!

 
Also thinking it was a bad plan by The Division to take down the LMB!! 

I hope the Incursion is longer, with more encounters, than Falcon Lost. 

 
@AG Valkyrie - Valid point, just thought I'd throw those questions out there.  I typically like to load my loot and roll out without waiting, just means changing up my gameplay.  

I don't dislike the change, I think it should make for some good intense waits while we're trying to extract.  It will also make it ingesting to try and clear loot if you're running solo.  

 
I'm going to be very interested in the size of the new Incursion to be honest. It says Columbus Circle...which is a shopping mall!! Though how that ties into SAM equipment I don't know but we have options to speculate on.

1) Man-portable SAM's - Boxes of them located on the roof of the Mall.

2) Older, large static SAM units - more likely located in Central Park. 

...let the hopes and dreams begin!! 

 
@AG Valkyrie - Valid point, just thought I'd throw those questions out there.  I typically like to load my loot and roll out without waiting, just means changing up my gameplay.  

I don't dislike the change, I think it should make for some good intense waits while we're trying to extract.  It will also make it ingesting to try and clear loot if you're running solo.  
Ingesting, huh? I suppose you need to wipe out the Rikers somehow. It must be a very fulfilling task. 

 
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