TheDarkZone
Community Agent
The 4th perk of the Hunter's Faith gear set reads
Every time you land a shot depending on the distance to the target, it will give you Damage Resistance against enemy weapon damage – you can go above 75% Damage Mitigation. The additional armor disappears after one bullet hits you.
You get damage resistance that disappears the moment you get shot once. So it is only worthwhile against flame throwers, grenades, and sticky bombs?
Am I missing something to that?
Every time you land a shot depending on the distance to the target, it will give you Damage Resistance against enemy weapon damage – you can go above 75% Damage Mitigation. The additional armor disappears after one bullet hits you.
You get damage resistance that disappears the moment you get shot once. So it is only worthwhile against flame throwers, grenades, and sticky bombs?
Am I missing something to that?