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Detain and Search

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Karnak

Community Member
So I was thinking, what if, there was a function in the DZ That allowed you to detain enemies.

Lets say, you have a full team of 4, and you get into a firefight with a team of 4.  Then, you guys kill all but one of the enemy cell.  What if there was a way that they could surrender.  I know there is a surrender emote but what if there was more too it.  Like you could walk up and cuff them and search there belongings (limited in some way so you couldnt completely screw the player over).  Maybe unequipped items only, or contaminated items only.  Just thought it would be a cool mechanic and something that would add a little more depth to your decision making as to going rogue in the DZ.

 
i would actually like this kind of gameplay. itll make it all the bit more challenging to attempt to capture instead of kill, especially if the teamates continuously pick up their allies. i can kinda see it maybe like an air pick up or something. capture and detain rogue agents and call in an air pick up, enemy teamates can try to "rescue" their allies from being picked up. as well, give it a purpose, like if the agent captured depending on how many players he/she killed would determine the amount of credits/xp gained if successfully brought in.

 
Yea something similar to what is in DayZ where you can handcuff someone and inpect their gear and take things out without killing them, or maybe torture them. lol

 
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