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1.6 caches

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YamaMISSILE

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I currently have 70 sealed caches (survival, field proficiency, daily assignments etc.) And 30 extracted caches too. I have been told that waiting for 1.6 to open these is useless as they won't roll in 1.6 but stay as 1.5. But since armor is being removed as a major attribute I'm confused. Can someone clear this up for me? 

*Please leave cited sources on where you got information from* 

Thanks in advance! - YamaMISSILE

 
I currently have 70 sealed caches (survival, field proficiency, daily assignments etc.) And 30 extracted caches too. I have been told that waiting for 1.6 to open these is useless as they won't roll in 1.6 but stay as 1.5. But since armor is being removed as a major attribute I'm confused. Can someone clear this up for me? 

*Please leave cited sources on where you got information from* 

Thanks in advance! - YamaMISSILE
Correct! In 1.6 caches (in particular weekly ones) have a higher chance of dropping EXOTIC items. 

So the more caches you have to open the better the chance to get more Exotic items.

Source - Massive/Ubisoft "State of the Game" broadcast 16th Feb 2017

 
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Correct! In 1.6 caches (in particular weekly ones) have a higher chance of dropping EXOTIC items. 

So the more caches you have to open the better the chance to get more Exotic items.

Source - Massive/Ubisoft "State of the Game" broadcast 16th Feb 2017
So the caches I have now, I will be able to open them when 1.6 drops and get 1.6 items?

 
So the caches I have now, I will be able to open them when 1.6 drops and get 1.6 items?
Yes...absolutely. That's actually how its been with all patches. The caches contents aren't actually generated until they're opened...only THEN does ther server and game calculates whats in the cache and all the stats, talents etc of those items. 

Similar way to when you're trying to level up in Gear Score always load up with your highest score items (regardless if you use them) before opening any caches as the game will then look at your gear score and give you items based on that rather than your regular gear. 

 
Yes...absolutely. That's actually how its been with all patches. The caches contents aren't actually generated until they're opened...only THEN does ther server and game calculates whats in the cache and all the stats, talents etc of those items. 

Similar way to when you're trying to level up in Gear Score always load up with your highest score items (regardless if you use them) before opening any caches as the game will then look at your gear score and give you items based on that rather than your regular gear. 
Thanks so much! I'm ready for 1.6! 100 sealed cache opening video anyone? Lol. Thank you for clearing this up for me!

 
You should make one, even if you just post it here.  We nerds would love to watch someone open a ton of caches and if you tweet at Arekkz, MarcoStyle & SkillUp they might watch the video to try and create some spreadsheets on frequency/% of certain items dropping in a cache.  

 
You should make one, even if you just post it here.  We nerds would love to watch someone open a ton of caches and if you tweet at Arekkz, MarcoStyle & SkillUp they might watch the video to try and create some spreadsheets on frequency/% of certain items dropping in a cache.  
You think so? I might do it. I will have to use the DVR that comes with the Xbox though.

 
My wife watches LuLaRoe sales,  my daughter watches all sorts of unboxings on YouTube, I'd probably watch some "uncaching".  Doesn't hurt to make a vid, you're going to be opening all the caches at one time anyway. 

 
I currently have 70 sealed caches (survival, field proficiency, daily assignments etc.) And 30 extracted caches too. I have been told that waiting for 1.6 to open these is useless as they won't roll in 1.6 but stay as 1.5. But since armor is being removed as a major attribute I'm confused. Can someone clear this up for me? 

*Please leave cited sources on where you got information from* 

Thanks in advance! - YamaMISSILE
wonder how he went. prolly still busy opening them.

 
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