RimBlock
Underground, overground, wombling free
So I was playing heroic the Underground a little over the weekend and with a random team came to the smallish room with a set of stairs on the left of the entrance door (ammo cache is usually upstairs with most the AI).
We kill the two enemies in view of the door. The rest are to the left of the door and upstairs and there is the cage area just to the right of the door.
One guy goes out and starts shooting only to be cut down by multiple machine gunners. A second guy goes out to get him up (from dead) and also dies.
Me and the other guy look at each other. A wall of lead from multiple machine gunners all firing at the small doorway from the side so we have no shot...
I lept out and just about made it to the stack of boxes on the far side of the room visible from the door. The wall of lead has now shifted to me. The other guy comes out and hides behind a pillar and we start to split the concentration of fire.
With some back and forth to recover each other and concentrating on one bad guy at a time we managed to clear the room with just two of us, neither of which are super tuned (it seems at least).
We recover the other two and then free the JTF guy from a door upstairs. Thank "enemy incoming..." sounds and whilst the upstairs is actually a pretty good defensible position ('hold the high ground', only two ways up) the other three go running back out the room through the door we came in by without any voice or chat.
Yep the weight of fire from all the enemy at a single doorway again but straight through it this time. I am grenading to try to manage crowd control but a shotgunner slips around the side and up the stairs. Being as there is no-one to cover the stairs he is able to strawberry jam me with two shots. With the weight of fire on the doorway and the rest of the team goings up and down like yoyos and it doesn't take long for them all to go down for one last time.
So why the story... well it got me thinking about useful tactics. Here are some I try to use, which can be difficult with randoms.
We kill the two enemies in view of the door. The rest are to the left of the door and upstairs and there is the cage area just to the right of the door.
One guy goes out and starts shooting only to be cut down by multiple machine gunners. A second guy goes out to get him up (from dead) and also dies.
Me and the other guy look at each other. A wall of lead from multiple machine gunners all firing at the small doorway from the side so we have no shot...
I lept out and just about made it to the stack of boxes on the far side of the room visible from the door. The wall of lead has now shifted to me. The other guy comes out and hides behind a pillar and we start to split the concentration of fire.
With some back and forth to recover each other and concentrating on one bad guy at a time we managed to clear the room with just two of us, neither of which are super tuned (it seems at least).
We recover the other two and then free the JTF guy from a door upstairs. Thank "enemy incoming..." sounds and whilst the upstairs is actually a pretty good defensible position ('hold the high ground', only two ways up) the other three go running back out the room through the door we came in by without any voice or chat.
Yep the weight of fire from all the enemy at a single doorway again but straight through it this time. I am grenading to try to manage crowd control but a shotgunner slips around the side and up the stairs. Being as there is no-one to cover the stairs he is able to strawberry jam me with two shots. With the weight of fire on the doorway and the rest of the team goings up and down like yoyos and it doesn't take long for them all to go down for one last time.
So why the story... well it got me thinking about useful tactics. Here are some I try to use, which can be difficult with randoms.
- Split the team to split the amount of fire coming in to one location (use survivor link to relocate if needed but pulse first to make sure your destination is fairly safe).
- Try to stick to pairs so one can revive the other if needed.
- Always go for the high ground if you think you can defend it.
- Use them grenades for some crowd control.
- Wait and go in as a team (yeah, I know right...).
- If one team has the aggro, team two can try to flank sneaky like (with no shooting. yeah, I know right....).