heat666
New member
I have been looking around the internet to see other players complaining about the new patch but found little info. So I thought I'd start here, so I can see what everyone else is thinking.
My Gear Situation
First of all the fact my near end game pvp build pre patch feels close to irrelevant now. How do I go from 175k vector dps, 80k health, 60% armor mitigation to having even matches with the majority of people that I face. My vector is even in my top 5 of roll choices with Brutal (Head Shot bonus , Deadly (crit hit damage), Unforgiving ( damage increase based on missing life) , high end crit 24% and damage rolls. From that I go level 60 dz to having issues trading with people who are in dz levels of 30's and 40's.
Near Perfect gear vs random newer gear
I literally do mean trading damage just standing beside each other shot for shot, as a heavy grinder I should expect to win such battles. I see everyone using the MP5 and tearing me up before my clip even finishes, do the rolls barely matter anymore on lower level high quality guns? Perhaps i'm mistaken that it should have some effect . Granted I know there is a high amount of people who were stocked with crafting materials ready for this patch high level dz players and perhaps some exploiters and for that I can account to some of what I'm experiencing but this feels a little overwhelming. I understand there is a gear score requirement now but that does not determine how perfect of gear people have just the levels.
The crafting system - The point
The biggest issue I have with this whole topic is the new crafting system. At first this issue made me want to grind harder and play better but with no luck after crafting a rough 60 items it seems slow and hopeless. Yes, RNG should play a part but at some point hard work should triumph, this does not happen when you saved for 30 crafted items pre patch and 15 a day after. Even then why put in all that hard work if your going to be out scaled a month or so from now with a new patch.
Only sensible reason
The only idea that comes to mind is the developers wanting to slow down the people who got ahead way to fast during the first release week. Then perhaps during the next patch the gap will be smaller between average and heavy gamer's.
The dark zone - Issues since patch
The increasing difficulty in the dark zone to grind bosses because the servers feel very competitive now, being outnumbered by rouge players or even being evenly matched with players who I should not be changes this game a lot. I use to enjoy the pvp system even with all of its issues, but recently I do not feel the same. I went solo rouge today because I enjoy stuff like that and I wanted dz keys, I killed 4 people stealing 4 keys and when I got killed once I lost them all, what a joke. You don't even lose what you took from the players pvping but twice as much overall and time.
Thanks to the Readers
Thank you for taking the time to skim or even read through all of this! Please let me know what you think because I need some community feedback. Let me know if I'm wrong or mistaken because I truly do like the concept and this game. If asked I'm sure I could make an argument this long about why the game is great but unfortunately its these reasons I fear that I will give up on a game that has a potential to be so great.
General complaints
-Why do all the bosses drop High End gear if its mostly 162 and useless other then slow crafting ?
-Why even have scavenging if its not going to effect anything as far as gear drop?
-Why go rouge when every PVE ultimate's are up and you will have to defend against each one in 1v1's best case?
Then stall time for it to go down so more players can surround you, for what 3 items 1 key and little exp each?
-Why even have PVP ? If its just going to be random fights in the dark zone, lets get some competitive modes or ranks
-Why even have RNG gear? A short patch later will make it useless before you can perfect your build
I received a M1A First wave with balance two weeks prior and before I could perfect its modifications everyone's crafting the weapon
- Why have loot crates in dark zone drop mostly purples , i'm on box 8 with 3 High ends
- Why Have gear requirements for dark zone, if all that will do will focus the server to be top or bottom heavy?
- Why does dark zone match making team me with players in the lower requirement bracket?
My Gear Situation
First of all the fact my near end game pvp build pre patch feels close to irrelevant now. How do I go from 175k vector dps, 80k health, 60% armor mitigation to having even matches with the majority of people that I face. My vector is even in my top 5 of roll choices with Brutal (Head Shot bonus , Deadly (crit hit damage), Unforgiving ( damage increase based on missing life) , high end crit 24% and damage rolls. From that I go level 60 dz to having issues trading with people who are in dz levels of 30's and 40's.
Near Perfect gear vs random newer gear
I literally do mean trading damage just standing beside each other shot for shot, as a heavy grinder I should expect to win such battles. I see everyone using the MP5 and tearing me up before my clip even finishes, do the rolls barely matter anymore on lower level high quality guns? Perhaps i'm mistaken that it should have some effect . Granted I know there is a high amount of people who were stocked with crafting materials ready for this patch high level dz players and perhaps some exploiters and for that I can account to some of what I'm experiencing but this feels a little overwhelming. I understand there is a gear score requirement now but that does not determine how perfect of gear people have just the levels.
The crafting system - The point
The biggest issue I have with this whole topic is the new crafting system. At first this issue made me want to grind harder and play better but with no luck after crafting a rough 60 items it seems slow and hopeless. Yes, RNG should play a part but at some point hard work should triumph, this does not happen when you saved for 30 crafted items pre patch and 15 a day after. Even then why put in all that hard work if your going to be out scaled a month or so from now with a new patch.
Only sensible reason
The only idea that comes to mind is the developers wanting to slow down the people who got ahead way to fast during the first release week. Then perhaps during the next patch the gap will be smaller between average and heavy gamer's.
The dark zone - Issues since patch
The increasing difficulty in the dark zone to grind bosses because the servers feel very competitive now, being outnumbered by rouge players or even being evenly matched with players who I should not be changes this game a lot. I use to enjoy the pvp system even with all of its issues, but recently I do not feel the same. I went solo rouge today because I enjoy stuff like that and I wanted dz keys, I killed 4 people stealing 4 keys and when I got killed once I lost them all, what a joke. You don't even lose what you took from the players pvping but twice as much overall and time.
Thanks to the Readers
Thank you for taking the time to skim or even read through all of this! Please let me know what you think because I need some community feedback. Let me know if I'm wrong or mistaken because I truly do like the concept and this game. If asked I'm sure I could make an argument this long about why the game is great but unfortunately its these reasons I fear that I will give up on a game that has a potential to be so great.
General complaints
-Why do all the bosses drop High End gear if its mostly 162 and useless other then slow crafting ?
-Why even have scavenging if its not going to effect anything as far as gear drop?
-Why go rouge when every PVE ultimate's are up and you will have to defend against each one in 1v1's best case?
Then stall time for it to go down so more players can surround you, for what 3 items 1 key and little exp each?
-Why even have PVP ? If its just going to be random fights in the dark zone, lets get some competitive modes or ranks
-Why even have RNG gear? A short patch later will make it useless before you can perfect your build
I received a M1A First wave with balance two weeks prior and before I could perfect its modifications everyone's crafting the weapon
- Why have loot crates in dark zone drop mostly purples , i'm on box 8 with 3 High ends
- Why Have gear requirements for dark zone, if all that will do will focus the server to be top or bottom heavy?
- Why does dark zone match making team me with players in the lower requirement bracket?