• Greetings, Agents! Welcome to the The Division Forums. It looks like you're looking forward to Tom Clancy's The Division 3, but haven't created an account yet. Why not take a minute to register for your own free account now? As a member you get free access to all of our forums and posts plus the ability to post your own messages, communicate directly with other members and much more.

LAG LAG AND MORE LAG

Status
Not open for further replies.
Yeah, 2 slots is all you really need. I have one slot that's a male toon and one that's a female toon.  Aside from that, addition slots would only be for mules.  

I'd definitely love more customization options.  I like to be able to redo hairstyles and some of the scaring, makeup, etc.. 

 
Last edited by a moderator:
Yeah, 2 slots is all you really need. I have one slot that's a male toon and one that's a female toon.  Aside from that, addition slots would only be for mules.  

I'd definitely love more customization options.  I like to be able to redo hairstyles and some of the scaring, makeup, etc.. 
Going back to my point above (number 7) ... hairdresser opens in Clinton as you've cleared all mobs and completed all quests... 

...a tattoo artist sets up in Flatiron...

...tailors sets up in Hells Kitchen perhaps ... 

more incentives to complete quests and maintain order through daily quests in each area (not just dailies that are "global"). So whilst you'd have far more customisation options at start up ... it will still be limited to basic look (no sunglasses, no tattoos, dozen or so hair styles etc). This opens lots of extra customisation within the game... piercings, tattoos, hair styles, as well as clothing. 

 
Last edited by a moderator:
Going back to my point above (number 7) ... hairdresser opens in Clinton as you've cleared all mobs and completed all quests... 

...a tattoo artist sets up in Flatiron...

...tailors sets up in Hells Kitchen perhaps ... 

more incentives to complete quests and maintain order through daily quests in each area (not just dailies that are "global"). So whilst you'd have far more customisation options at start up ... it will still be limited to basic look (no sunglasses, no tattoos, dozen or so hair styles etc). This opens lots of extra customisation within the game... piercings, tattoos, hair styles, as well as clothing. 
I said I agreed with everything except #9 and the specialization or class type system.  

 
Would also be nice to be able to buy shades but not have to wear them all the time.
Wouldn't work exactly like that, you'd have to revisit the shop each time to take them off ...but at least you'd get a choice and the ability to remove them without creating a wholly new character.

 
Wouldn't work exactly like that, you'd have to revisit the shop each time to take them off ...but at least you'd get a choice and the ability to remove them without creating a wholly new character.
That's what I was thinking.  Main reason why I never went with sunglasses was that I couldn't take them off. 

 
Declining player base? This true?
I jumped on for like 1-1.5 hrs last night to pick up my end of month supply drops for my toons and did some gear work on my main and didn't get any invites.  It was like 10:30-midnight ET and in the past I used to get tons from friends, granted there were only 4 friends on during that time.  I didn't send any invites but it's definitely getting quiet in the game. 

 
Last edited by a moderator:
Status
Not open for further replies.

Advertisements

Back
Top