Oh. daesu
agent provocateur
The friendly fire I'm familiar with comes from grenades and sticky bombs. Or the indirect explosions when you shot up gasoline /gas/ bomb canisters when your team mates are within the vicinity (who'd do that on purpose).
In the pts, I've notice that seeker airburst mines can burn you. I had gone back to 1.3 to check it wasn't a recent change i might have missed, and you can still run into the flames immuned to the affects.
Also, I've noticed one of my pug'er mates could take down our health through gun bursts. This seemed to have been done by the bleed affect. I'm guessing maybe Predator's Mask.
Anyone else noticed theae affects? Bleed might be something i haven't noticed previously. And i couldn't find anything else in other forums, so that suggests it might not be entirely new to 1.4.
In the pts, I've notice that seeker airburst mines can burn you. I had gone back to 1.3 to check it wasn't a recent change i might have missed, and you can still run into the flames immuned to the affects.
Also, I've noticed one of my pug'er mates could take down our health through gun bursts. This seemed to have been done by the bleed affect. I'm guessing maybe Predator's Mask.
Anyone else noticed theae affects? Bleed might be something i haven't noticed previously. And i couldn't find anything else in other forums, so that suggests it might not be entirely new to 1.4.