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Electronics Build?

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g1nt3r

Death Otter
So how do people feel about someone who focuses on electronics? Like what advabtages and disadvantages would that have and what set items would be best, as well as weapons?

 
So how do people feel about someone who focuses on electronics? Like what advabtages and disadvantages would that have and what set items would be best, as well as weapons?
I run 4pc tactician with a Barrett and inventive backpack. All rolled into electronics, firearms mod to unlock my weapon talents( competent , talented). Yes your dps takes a hit but from a PVE perspective you can still put the enemy down, you are squishy but cooldowns are pretty quick. I use overdose and a sticky bomb so I'm able to provide support for my team.  My sticky bomb is around 1.2 million so it can either one shot(multiple players if close by) or do enough damage to take the edge off. And that's before my tactician bonus has kicked in...

I've done all the legendary missions with this build , not my intention to come across as smug more about getting the point across that you can play well and do your bit. And it's s lot of fun as well... I have other builds but I always come back to this one.

weapons wise I use a lvoac and secondary is a hungry hog or a shotgun(super 90).  Hog for legendary and the 90 for missions and when I'm in the dz. 

I can break my build down for you if you like, it's not min maxed and can be improved somewhat.

Give it a go...

 
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I also run 4pc tactician's authority.   Specialized pack is another good option to get even more skill points from your firearms and stamina.   With a turret I'll also run a relentless pack for the healing or sometimes a resourceful pack to heal my turret or Smart Cover.  If you don't have a Barrett chest, go with rapid if you're running healing station, vigorous if you want the overheal from your healing or robust if you're going to stick to cover.  

I personally like to run a turret, usually fire, with my skill build.  If you have a Reclaimer in your group, then I'd go with Smart Cover or Pulse to offer the group some help.  If there's no other healer, I tend to run support station with life support for the auto-revive.  

For signature skills, I'll almost exclusively run tactical link with this build, but with high skill power you really can run whichever signature you like.  

As for weapons, any of the talents that are geared towards skills are good: capable, commanding, competent, coolheaded, determined, dominant, skilled, talented, and trained.  Unlike most other builds, DPS based talents (the ones people use most often: brutal, destructive, ferocious, etc.) won't be as useful as the skill based ones.  

 
Same here.  I also have a Strikers and D3-FNC builds but keep coming back to Tacticians Auth.

I use the 200% Firearms & Stamina to skill power and regularly run with around 350k SP (with a bit of TA buff).

Standard turrets are really good in anything up to Legendary.  Legendary needs a some other skills I find as turrets get taken out quickly if you are not careful.

When doing Times Square Legendary, coming out of the subway I jumped up on to the police station and took on 3 waves of dual snipers and mobs almost single handedly (the other three stayed downstairs popping up for pot shots every now and then.  It took some time but the standard turret and revive station worked pretty well.  I could also take two sniper shots before hitting red.  It can be a pretty strong build.

Also don't forget you can also use mobile cover.  My shield is around 2.5Mil health at the moment so even though I don't have D3-FNC on I can distract with the shield and get the aggro whilst the other squad members can flank and take them down.

Coolheaded is great as it relies on headshots and not kills.  Add some skill haste on the mods / gear and you should be good.  I do still spec for destructive at the moment as I still find myself burning down enemies and that armour can take a long time without it.  Brutal has too high a Firearms requirement (4870 (or around that iirc)  My firearms & health ares around 4k each to proc most the stuff I want to use.

 
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