• Greetings, Agents! Welcome to the The Division Forums. It looks like you're looking forward to Tom Clancy's The Division 3, but haven't created an account yet. Why not take a minute to register for your own free account now? As a member you get free access to all of our forums and posts plus the ability to post your own messages, communicate directly with other members and much more.

Strikers VS Sentry.

Status
Not open for further replies.
Yeah sentry is easily the better set. Although IMO running 3 striker and 3 sentry s probably the best PVP build. I'm leaning towards 4 sentry and 2 tack. 

 
I like the Sentry bonus better because it applies to your whole group. The Striker bonus is great, but it is only helping one player. You mark an enemy 3 times with the Sentry and get that 45% bonus for your entire group, including anyone rocking the Striker gear, (not to mention that those 3 marks got the 30% headshot bonus from the Sentry gear too), and enemies will not be standing very long.

Play with 4 and have 2 people rocking Sentry gear and 2 rocking the Striker gear (or 1 Striker and 1 Tactician), and with good communication on targets you will see a difference. 

I even took it a step further in my build and maxed out headshot damage as much as I could. My SMG is getting +202% and my BMAK is getting +170%. I'm going for headshots anyhow. Figured I might as well take advantage of that.

 
That's why the enemy armour damage I irrelevant to me. I shoot strictly at domes. And the armour damage doesn't Apply in PVP so rocking 2 strikers isn't worth it IMO

 
That's why the enemy armour damage I irrelevant to me. I shoot strictly at domes. And the armour damage doesn't Apply in PVP so rocking 2 strikers isn't worth it IMO
Other players are a small portion of running the dark zone, and every npc has armor. Your damage is more enough to smoke players, but imagine where it'd be in the incursion with some healthy +armor damage added in...

 
Other players are a small portion of running the dark zone, and every npc has armor. Your damage is more enough to smoke players, but imagine where it'd be in the incursion with some healthy +armor damage added in...
I'll keep the strikers on deck for incursions

 
I'll keep the strikers on deck for incursions
if you haven't tried it yet grab a LMG with a 200 round mag and 4 strikers gear set pieces and rip commander bliss in his little chopper down on General Assembly. I run my sentry's gear set for almost everything else and I am stuck with a tacticians backpack (which is awesome) and a nomad holster.

 
I want a nomad backpack for dz runs and unfortunately for me I do have 4 pieces of sentry and 4 strikers but both sets are chest, mask, kneepads and holster. ?

 
The big difference that is getting lost here is the effects of the 2 gear sets. The strikers gear set gives a boost to your dps as a multiplier. The sentry gear doesn't boost your own personal stats at all, instead it increases incoming damage to the marked target for 15-45% (1-3 marks). I prefer the sentry and have both gear sets now. The marked target takes up to 45% additional incoming damage from all members of your squad. Here is an example of when sentry wins over strikers. 

You are in the dark zone and fighting a group of rogues who drop survivor link (increasing damage resistance by 80%)

you normally hit for 100k as an example. So due to survivor link you hit for 20% of that 20k. Even with 100% striker buff you hit for 40k.

mark the rogue using survivor link with 3 marks from Sentry's gear increasing the incoming damage by 45%. This effectively makes the survivor link no longer have 80% damage resistance buff it is only 35% now. 

That same 100k bullet that hit for 20k (40k with 100% buff from striker) would now hit for 65k on a 3 marked target. This is why sentry is so good. It's a monster PvE and PvP.
BTW I wish I could thumbs up this reply like 10x as it suupper informative. Thanks for this. I may copy/paste this for my clan to see. Epic.

 
BTW I wish I could thumbs up this reply like 10x as it suupper informative. Thanks for this. I may copy/paste this for my clan to see. Epic.
Informative yes but also incorrect.

In his example he would deal 29k damage (20k X  1.45 (45%)) with 3 mark from the sentry set not 65k, vs striker at 100% would deal 40k.

Sentry 4piece set bonus says that the damage inflicted is 45% on 3 marks hence 29k damage with 3 stacks.

 
The big difference that is getting lost here is the effects of the 2 gear sets. The strikers gear set gives a boost to your dps as a multiplier. The sentry gear doesn't boost your own personal stats at all, instead it increases incoming damage to the marked target for 15-45% (1-3 marks). I prefer the sentry and have both gear sets now. The marked target takes up to 45% additional incoming damage from all members of your squad. Here is an example of when sentry wins over strikers. 

You are in the dark zone and fighting a group of rogues who drop survivor link (increasing damage resistance by 80%)

you normally hit for 100k as an example. So due to survivor link you hit for 20% of that 20k. Even with 100% striker buff you hit for 40k.

mark the rogue using survivor link with 3 marks from Sentry's gear increasing the incoming damage by 45%. This effectively makes the survivor link no longer have 80% damage resistance buff it is only 35% now. 

That same 100k bullet that hit for 20k (40k with 100% buff from striker) would now hit for 65k on a 3 marked target. This is why sentry is so good. It's a monster PvE and PvP.
If the tooltip would have said that the targets damage resistance (or mitigation) was reduced by 45%for 3 stacks you would have been correct but it doesnt so your numbers are way off.

 
Last edited by a moderator:
If the tooltip would have said that the targets damage resistance (or mitigation) was reduced by 45%for 3 stacks you would have been correct but it doesnt so your numbers are way off.
After trailing this I have cocked up in a massive way! Haha 

Your 100k bullet would instead do 145k then minus 80% from survivor link you hit for 29k on a 3 marked target per bullet rather than 20k per bullet without the marks. Then there is also damage mitigation from armour into account. I don't know how to correctly crunch the numbers but I can confirm I am way off! Still prefer the sentry to strikers though! Ha

 
After trailing this I have cocked up in a massive way! Haha 

Your 100k bullet would instead do 145k then minus 80% from survivor link you hit for 29k on a 3 marked target per bullet rather than 20k per bullet without the marks. Then there is also damage mitigation from armour into account. I don't know how to correctly crunch the numbers but I can confirm I am way off! Still prefer the sentry to strikers though! Ha
You're right so far.

For the damage mitigation from armor, assume 65%, always.

65% of 29k = 18850

29k-18850 = 10150 per shot gets through

 
After trailing this I have cocked up in a massive way! Haha 

Your 100k bullet would instead do 145k then minus 80% from survivor link you hit for 29k on a 3 marked target per bullet rather than 20k per bullet without the marks. Then there is also damage mitigation from armour into account. I don't know how to correctly crunch the numbers but I can confirm I am way off! Still prefer the sentry to strikers though! Ha
Haha no problem yeah I prefer sentry aswell.

Although some talent that do reduce damage mitigation would be quite nice.

 
Does the 20% armor damage from the (2) striker pcs only affect PVE or PVP too?

Im debating if i want to go Striker or Sentry and that 20% armor damage seems enticing, but no one mentions it.

That leads me to think it is only PVE.

 
Status
Not open for further replies.

Advertisements

Back
Top