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Why does TDF.com like the division?

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MadeOfMetal

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what is your reason for liking the division?

my reason is its different from all other shooters, crouching is encouraged, no more run and gun, spray and pray, and 3rd person is awesome, im a huge fan of Metal Gear Solid games, so it was a huge plus to have the toggle 3rd person/1st person function. and the destiny like build is awesome for play-ability, imo its nothing like destiny's boring lineup, i felt they could have done so much more on destiny. well this game has open world and campaine put together.

explain your reason below...

 
what is your reason for liking the division?

my reason is its different from all other shooters, crouching is encouraged, no more run and gun, spray and pray, and 3rd person is awesome, im a huge fan of Metal Gear Solid games, so it was a huge plus to have the toggle 3rd person/1st person function. and the destiny like build is awesome for play-ability, imo its nothing like destiny's boring lineup, i felt they could have done so much more on destiny. well this game has open world and campaine put together.

explain your reason below...
I wish we had a 1st/3rd toggle :( .

I like it for the realism (or at least plausibility) of the story. All it would take in reality is one viral researcher with a good enough plan to get samples (not easy at all, but doable), culture a small army of them, and a solid dispersion plan. We wouldn't be able to react fast enough to really contain the outbreak if the virus had a sufficiently short incubation period, high mortality, and a high transmission rate...we'd lose swaths of whatever country was infected before we had any idea what was going on. The last echo you find and the accompanying message is honestly a blueprint for any maniac that wants to reset the world.

I think The Division nailed that, even if they did stretch reality a bit to make the plan in game work.

...and then they gave us guns and said fix it by shooting things...masterpiece.

 
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I wish we had a 1st/3rd toggle :( .

I like it for the realism (or at least plausibility) of the story. All it would take in reality is one viral researcher with a good enough plan to get samples (not easy at all, but doable), culture a small army of them, and a solid dispersion plan. We wouldn't be able to react fast enough to really contain the outbreak if the virus had a sufficiently short incubation period, high mortality, and a high transmission rate...we'd lose swaths of whatever country was infected before we had any idea what was going on. The last echo you find and the accompanying message is honestly a blueprint for any maniac that wants to reset the world.

I think The Division nailed that, even if they did stretch reality a bit to make the plan in game work.

...and then they gave us guns and said fix it by shooting things...masterpiece.
Tom Clancy's books are all like this, i think he nails them as close to reality as possible. great books and now a great game

 
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