• Greetings, Agents! Welcome to the The Division Forums. It looks like you're looking forward to Tom Clancy's The Division 3, but haven't created an account yet. Why not take a minute to register for your own free account now? As a member you get free access to all of our forums and posts plus the ability to post your own messages, communicate directly with other members and much more.

Will there be a year 2?

Status
Not open for further replies.

TheToxicKnight

Community Member
I love this game it's literally all I kinda play right now and I do hope it continues next year games like this in my opinion are kinda rare like these survival types are just so addicting ya know I love dayz and h1z1 so that's probably why even though I've never had a chance to play either one lol but still they look great so I'm really hoping for a year 2 

 
Really doubt it considering the status of the game right now.

And it seems Ubisoft have the tendency to let their online games leave the spotlight by floating into the sea of nothingness in broken condition.

Or as my country people would say "Not willing to live, but also not willing to die"

 
I would like to see this as well. This game kinda flows like World of Warcraft and it would be neat to see a game strategy where you buy the main game then over the course of time keep buying expansions or season passes

 
I've heard that Ubi was looking at the Division the same way Bungie was with Destiny, it would be a new franchise with some seasons for each game and then a new game every 2-3 years for the next 10 years or so.  However, I agree with @supercat that with the PC base almost gone and the PS4 base jaded because the XB1 DLC exclusive became a PS4 punishment, they'll be hard pressed to keep followers beyond the current game.  

Another thing to consider is the release of Wildlands in March (or early next year).  Ghost Recon has been a solid franchise for many years (despite Future Soldier not necessary being as popular) and I think it will take many players from the Division.  It's formula is tested and gamer approved and not something that was full of best intentions and failed execution and promises like the Division.  

I like the Division and have had less frustration than I did with Destiny (excluding all the crap that happens in the DZ), but I don't think it will have the support to go beyond this game.  Maybe more DLC and maybe Massive might try to push out a second one to see if there's more money to be had, but I think the base is getting to be too far gone (notice how the traffic in here has come to a crawl).

I'll continue to play the game and I enjoy it more than both Destiny and COD and wouldn't mind seeing more DLC on the current game.  I'd like them to try and fix many of the issues, rather than release a new game that may create tons of new problems. 

 
Last edited by a moderator:
As much as I might agree with the traffic not being what it was, that's how things are these days. I don't think gamers have the attention span they used to have. I have not had one issue getting a group for anything I have tried to do, do until that happens I will just continue to enjoy the game. 

 
Agreed, the next big thing will be released and the players move on. The only real titles that extend this are the more pure MMO RPG’s (though I think Destiny is a title that’s managed to extend itself and buck the trend a bit, even if its not a title I’d want to play, praise where praise is due).

Wildlands will be out in a few months time, focus will be only on the next few paid expansions and history tells us the game will drop off the radar potentially Q2/Q3 2017.

That is unless Ubisoft and Massive are SERIOUS about building a franchise. IF they are then they actually have two choices as I see it.

1)[SIZE=7pt]      [/SIZE]Tried and Tested “Battlefield” method – A 100% stand-alone game, using same game engine, mechanics. Separate story but linked universe to The Division. Essentially “The Division 2”.

2)      Tried and Tested “Warcraft” method – Extend the current “universe”, extend current open world environment (to twice current size perhaps), essentially adding another game on top of the current one but also improving the core mechanics and offering additional UI and creative options (enhanced character creation for example, not just cosmetic but also build options).

With either way they can sell annual subscriptions again. Personally I’d like to see option 2 done but … I’m expecting option 1 which means I may or may not buy into it as option 1 is the method to get players buying a new game ($60) PLUS subscription ($40). Option 2 is purely based on a higher cost for a subscription…. Sort of like Underground … subscription buys you the full expansion (basically twice the game) but you have the option to continue with the subscription you have now (lower cost) and retain all you have now, or paying a higher subscription and gaining 100% more open world, more story gameplay etc for $60 instead of just $40, but that’s it…. You don’t have to buy a “new game PLUS subscription” as the $60 pays for the full expansion plus three DLC’s (when they’re ready).

To me that’s far more attractive to players (lower initial cost), cost effective (you’re not re-inventing the wheel, just adding to existing) AND attracts new players as now the cost of $100 gives you the core game, expanded open world AND three DLC packs through the year.

To keep existing customers happy, you stage the release so that availability of the expanded open world is available to existing players a month ahead of players buying the game after “cut off date” (like the exclusivity deal).

Level caps are increased, the game appears fresh and attractive again to new players and existing players are encouraged to renew/subscribe so they get a head start on the new game areas.

Also of course you can (3 months in) offer each expansion and DLC as add-on’s for low individual cost (together higher than full subscription) so that those not wishing to fully subscribe can still enter select areas such as the new open world area ($30), each DLC ($10 each) but only if you have the core game ($30).

….I should be in marketing…..

 
The biggest problem I see with this game is living up to the hype and potential. In my opinion, you have a limited window of opportunity to showcase what the game is and is capable of. If you do a poor job of either of those, you will lose a large percentage of the more casual gamers of the population out there. Like it or not, the casual gamers are the ones who run the show right now. Casual gamers buy new games constantly, they flip flop from game to game. Hardcore gamers choose the games they play. They play them for hours and days and, in some cases now still, years. 

You almost hit right on it with the battlefield comment, although I would say call of duty is the one to name there. The life cycle of each of their games is realistically one year because they are pumping out new editions every single November. That has effectively shortened the life cycle of other games because now other companies have to compete and find ways to stay relevant. Even battlefield has said they are going to release a new game every year.

But, back to what I was saying. This game to me is like diablo 3. Horrible launch, issues and bugs, a real money auction house. It was a mess. I still played it, I was one of the few who stuck around. That game now is everything it should have been at launch and it a really fun. It's a great game, but it took at least two years for it to get there. This game doesn't have that kind of time, and my fear is that it will become what it was meant to be, except too little and too late. The timeframe for it to show what it was might have passed and to regain the ground you lost in the world of gaming is very tough. Gamers are loyal, sometimes to a fault, but they also remember. You don't get a lot to chances these days to make your game shine, and I hope the division didn't lose theirs.

 
@quinch1199 I can't seem to find my post, but I think I posted up pretty much the same thought in the last couple weeks.  I agree that if they go route 2 I'd be more interested to pay $40 for a season with expanded playable areas and new content, hoping that they would fix some of the game mechanics that are broken, rather than create a new game that will have new broken mechanics.  

 
Status
Not open for further replies.

Advertisements

Back
Top