RimBlock
Underground, overground, wombling free
So I have been playing around with Unreal Engine for this project a bit and it is quite nice but has a few downsides. I am also looking at the CryEngine.
Current views;
Unreal Engine 4 (4.14) Docs.
[*]Negatives.
CryEngine (5.2.0) - Not much experience yet - Docs.
[*]Negatives.
World Machine 2 (Landscape creation and basic texture mapping).
Current views;
Unreal Engine 4 (4.14) Docs.
- Positives
Looks nice.
- Blueprint high level programming system is fairly nice (BP Ref).
- API Ref (here).
- Lots of tutorials.
- High turnover of engine versions.
- Massive marketplace.
- C++ underlying programming.
- UE4 --> MySQL API tested and working.
[*]Negatives.
Texture on landscapes is a bit of a challenge so far.
- No water / waves system.
- Tutorials sometimes out of date.
- High turnover of engine versions (see previous item).
- Documentation not so good (more examples than manual and API reference).
- % fee on selling a game
CryEngine (5.2.0) - Not much experience yet - Docs.
- Positives
Looks nice.
- Water / waves system out of the box.
- C++ & CE# underlying programming languages.Extensive documentation and API guide.
- Free on selling a game
[*]Negatives.
Landscapes import is a bit of a challenge so far.
- No water / waves system.
- Not such a nice dev interface.
- No Blueprints system (basic FlowGraph system).
World Machine 2 (Landscape creation and basic texture mapping).
- Fairly easy to use.
- Quite powerful.
- Difficult for precision but masking helps.
- Still have to get scale mapped between Game Engine and WM2.
- 3DS Max - Ok, big learning curve. Expensive subscription (US$187/month or US$1,489 / Year).
- Maya - Buggy, freezes, crash to desktop, lockups. Fairly easy to use but not very usable in this state. Expensive subscription (US$187/month or US$1,489 / Year).
- Maya LT - Not used much. Fear same issues as with Maya but not seen so far. Much cheaper subscription then others (US$32.10/month or US$246.10/year).
- Modo - Ok but not tried too deeply. Single purchase price. Expensive (US$1,799 one off payment).
- AutoCAD - Not too suited for this use. Expensive subscription (US$ 215/month or US$1,712/year).
- Cinema 4D - Not used. Very Expensive (US$3,695 one off payment).
- Cinema 4D Prime - Not used. (US$955 one off payment).
- Mudbox - Looks fun for organic stuff. Ok subscription prices (US$10.70/month or US$80/year).
- ZBrush - Not really tried.
- 123D Design - Not suitable as it is for solids and not meshes. Free.
- Solidworks - Not suitable as it is for solids and not meshes.
- Blender - Trying now. Free (plugins cost).
- Adobe Creative Commons- All Adobe products. Sin$66/month (around US$40+).
- Substance - Buy to Own Indy license is US$19.90 / month.
Last edited by a moderator: