lazorbladez
New member
Having played Destiny since its beta as a clan member in a group of 300 and playing with 2 other groups of about the same size, I found only about 20 playing the division beta. Many stayed out due to language and half that played turned off the dialogue. Since it adds nothing to the game, why not leave the choice to the players? I think far too many games over value enticing kids by taboo players who would rather play without the cursing.
Second is a worry of the mindless single player mission similar to the assassins creed that lost me after unity as a customer. Last is p vs p map and the fear of high advantage of those who get to play the map the most as to those less familiar with it. Wondering if the concept of multiple pvp styles like capturing flag, holding areas. Surely someone most have notice the vide variety of play and maps in pve of Destiny as well as the variety of play style and maps of pvp as a key to its success.
Second is a worry of the mindless single player mission similar to the assassins creed that lost me after unity as a customer. Last is p vs p map and the fear of high advantage of those who get to play the map the most as to those less familiar with it. Wondering if the concept of multiple pvp styles like capturing flag, holding areas. Surely someone most have notice the vide variety of play and maps in pve of Destiny as well as the variety of play style and maps of pvp as a key to its success.