quinch1199
Dwarven Lord Under The Mountain
Decided to look into this issue that's been reported. I've personally noted a reduction in drops for signature ammo for survivalist also.
Some key things.
Firstly, after the latest patch it seems the mechanics on how ammo drops has been adjusted. However, knock on effect is that players using the normal methods to get the ammo now find it hardly dropping and no real information as to why.
This is effecting the 40mm launcher more than most.
Grenade kills - both the damage radius AND damage delt by frag grenades seems to have obviously been reduced. I haven't seen patch notes mentioning a change so it might be an unintentional byproduct of another change.
A vastly reduced grenade direct kill (i.e. blast damage not bleed) number is leading to a reduced drop rate it seems.
Massives choice to empty held ammo when you log out compounds this.
A change in method is needed currently. Until this is amended again the current best way to secure drops is to use explosive objects such as enemy grenade packs to kill them. This seems a more certain way to get ammo to drop over grenades unfortunately.
There also seems to be an issue where GROUP based triggers aren't activating, meaning only actions of the player are spawning ammo drops.
Players need to look more closely at the best way to spawn ammo drops. Using frag's no longer seems to be an option unfortunately.
Some key things.
Firstly, after the latest patch it seems the mechanics on how ammo drops has been adjusted. However, knock on effect is that players using the normal methods to get the ammo now find it hardly dropping and no real information as to why.
This is effecting the 40mm launcher more than most.
Grenade kills - both the damage radius AND damage delt by frag grenades seems to have obviously been reduced. I haven't seen patch notes mentioning a change so it might be an unintentional byproduct of another change.
A vastly reduced grenade direct kill (i.e. blast damage not bleed) number is leading to a reduced drop rate it seems.
Massives choice to empty held ammo when you log out compounds this.
A change in method is needed currently. Until this is amended again the current best way to secure drops is to use explosive objects such as enemy grenade packs to kill them. This seems a more certain way to get ammo to drop over grenades unfortunately.
There also seems to be an issue where GROUP based triggers aren't activating, meaning only actions of the player are spawning ammo drops.
Players need to look more closely at the best way to spawn ammo drops. Using frag's no longer seems to be an option unfortunately.