Oh. daesu
agent provocateur
Watching SkillUp and heard these details.
Shotguns
Shotguns aren't being nerfed. They seemed to be relying on changes with gear talents and changes with how damage bonuses are being calculated. Indirect nerf, effectively.
Pistals
P45 heavily is being nerfed. Understandable. Hand guns will be more of a choice.
Smgs.
Varying nerf here and there 20-30%. The rationale was the npcs damage has been nerfed so the close automatics can be nerfed as well to balance with other weapon choices. Except the Burst MP 5 which gets a 11% buff.
Smgs power will be their lack of dependency on stability and accuracy due to short range. Other weapon choices will find stability and accuracy more of a challenge.
Lmgs.
Marksmen.
Shotguns
Shotguns aren't being nerfed. They seemed to be relying on changes with gear talents and changes with how damage bonuses are being calculated. Indirect nerf, effectively.
Pistals
P45 heavily is being nerfed. Understandable. Hand guns will be more of a choice.
Smgs.
Varying nerf here and there 20-30%. The rationale was the npcs damage has been nerfed so the close automatics can be nerfed as well to balance with other weapon choices. Except the Burst MP 5 which gets a 11% buff.
Smgs power will be their lack of dependency on stability and accuracy due to short range. Other weapon choices will find stability and accuracy more of a challenge.
Lmgs.
- Rpk 7.6% buff.
- L86 8.4% buff.
- M60 29% buff.
- M249 24% buff.
Marksmen.
- M1A nerfed. 35.5%
- SRS buffed. 20%
- Scar-h buffed. 28.5%
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