Fuzzy Belvedere
New member
Hey Devs and Division Community,
Casual gamer here with a quick thought on some things that I would like to see happen (sooner rather than later).
Being more of a casual player, I find the grind less and less fun as countless friends drop off for other games.
While there are plenty of streamers and hardcore gamers that have pointed out issues that need fixing (heck, some have laid out well thought out solutions just short of coding), there needs to be a plan on the devs end to tackle it. Weekly updates seem to lack the same planning effort of the year one content roll out, essentially causing this fix one, break two dilemma that keeps happening.
While the effort in fixing games breaking (in the players benefit) is to be commended, the player base will continue to dwindle while other issues persist.
Here is a suggestion: please fix one major community gripe every two weeks, prioritized by polls on forums, Twitter, Reddit, etc. (like delayed heal or framerate stutter on console) and alternating weeks continue focusing on whatever nerf, patch, rebalance was already in the works.
I know it's tempting to tackle the low hanging fruit of what appears to be th easiest to accomplish, but some of the the things like removing the dab, and now rumor has it the extra med kit/ammo fix for police/paramedic backpacks, you will lose more than half your player base (if you haven't already).
Now on to fun modes that could help bring some player back:
WAR:
Waves of Rioters, Cleaners, Rikers or LMB vs. up to squads of 16 Agents. Start with red bar and progressively crank it up. The only rewards would be weapon kits/crafting material and possibly weapon skins/clothing (ex: Rioter outfit and End is NY weapon skin). Location could be on certain streets (outside the Dark Zone, PvE map or Brooklyn) and joinable via matchmaking free roam.
Hunter or Hunted:
231+ GS 1-4 man Rogue team with LMB as allies in lower PvE only (enabled for the 12 other agents) Dark Zone. Rogues stay on Manhunt until entire team is killed (then they spawn on new server) Rogue team can only be one DZ segment higher ex: 231+ Rogues vs. 201-230 DZ agents. Give the Rogues a mission like escort LMB VIP from A to B or secure supply drop. Reward could be lots of Divisiontech and/or Credits (DZ/Phoenix). Reward for agents would be Gear Set items and or named weapons based on Rogue GS segment (no need for extraction)
Casual gamer here with a quick thought on some things that I would like to see happen (sooner rather than later).
Being more of a casual player, I find the grind less and less fun as countless friends drop off for other games.
While there are plenty of streamers and hardcore gamers that have pointed out issues that need fixing (heck, some have laid out well thought out solutions just short of coding), there needs to be a plan on the devs end to tackle it. Weekly updates seem to lack the same planning effort of the year one content roll out, essentially causing this fix one, break two dilemma that keeps happening.
While the effort in fixing games breaking (in the players benefit) is to be commended, the player base will continue to dwindle while other issues persist.
Here is a suggestion: please fix one major community gripe every two weeks, prioritized by polls on forums, Twitter, Reddit, etc. (like delayed heal or framerate stutter on console) and alternating weeks continue focusing on whatever nerf, patch, rebalance was already in the works.
I know it's tempting to tackle the low hanging fruit of what appears to be th easiest to accomplish, but some of the the things like removing the dab, and now rumor has it the extra med kit/ammo fix for police/paramedic backpacks, you will lose more than half your player base (if you haven't already).
Now on to fun modes that could help bring some player back:
WAR:
Waves of Rioters, Cleaners, Rikers or LMB vs. up to squads of 16 Agents. Start with red bar and progressively crank it up. The only rewards would be weapon kits/crafting material and possibly weapon skins/clothing (ex: Rioter outfit and End is NY weapon skin). Location could be on certain streets (outside the Dark Zone, PvE map or Brooklyn) and joinable via matchmaking free roam.
Hunter or Hunted:
231+ GS 1-4 man Rogue team with LMB as allies in lower PvE only (enabled for the 12 other agents) Dark Zone. Rogues stay on Manhunt until entire team is killed (then they spawn on new server) Rogue team can only be one DZ segment higher ex: 231+ Rogues vs. 201-230 DZ agents. Give the Rogues a mission like escort LMB VIP from A to B or secure supply drop. Reward could be lots of Divisiontech and/or Credits (DZ/Phoenix). Reward for agents would be Gear Set items and or named weapons based on Rogue GS segment (no need for extraction)