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Dragon's Nest 1.4 is by far the worst incursion

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Tagarnav

Fed to the Rancor (Banned)
No kidding, done that shit incursion twice, and group got wiped at the end, after killing the fire truck, enemies were still up and wiped the last member twice, that's BS man, after that boring mission, least Massive can do is wipe all enemies after the truck is killed, can't tell you how many times people just rage quit the mission because we have to start all over, after BEATING IT, frustrating AF. 

I was wondering why I couldn't ever find a group that was doing this incursion, and this is exactly why. Massive needs to address this, otherwise say good bye to people playing this incursion. 

Rant out, fuck Dragon's Nest, burn in hell.

 
The group I run with all have season passes and we haven't even discussed attempting DN.  We've completed FL and CS, but with UG and the 1.4 changes, we've been playing everything else.  Granted, we're a bunch of casuals and we don't like spending a lot of time on something when we may or may not get decent gear.  

 
What I've been told is DN since 1.4 has gotten far more difficult. This is due mainly to the improvement in the Ai meaning you cannot any longer, for example, stay up on the gantry as the Ai will swarm you. 

Only tactic I've been told so far that worked is to kite the bosses and it seems constant movement and relocation of your fire base is the key to completing it seems as the Ai is far more mobile and will outflank more often than in 1.3.

 
Yeah, I heard they "fixed" some of the tricks people used to avoid the RC car bombs.  Meh, I'll get around to playing sometime when the rest of the game gets boring.  

 
I don't have anything against smartest A.I., I like it tbh since I believe that's the way enemies should scale in difficulty instead of just adding huge amounts of health. But the point here is that DN is just unplayable compared to the other 2 incursions, where at least you have checkpoints along the way. This one is purely frustrating, even if you kill the boss, and get killed you have to do everything all over again. 
They should fix this by either wiping all remaining enemies once the boss is down, or add waypoints every time you operate one of the crane controls, sort of similar to how FL works every time you plant a C4 charge. 

 
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