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SEASON 2 – KEENER’S LEGACY IS NOW LIVE!
Keener’s Legacy is the second season coming to The Division 2. The first phase is now live, and we have a full breakdown of what’s waiting for you in Washington D.C. and New York. As in Season 1, the Manhunt of five Rogue Agents is the narrative driver...
Maintenance - June 23rd, 2020
The servers will shut down for maintenance on Tuesday June 23rd at 09:30 CEST, 03:30 AM EDT, 12:30 AM PDT.
Estimated downtime is approximately 3 hours.
Implementing Season 2.
Enabling Season 2 Pass in the...
Yeah, but it wouldn't be a raid then.
Generally TD has been 4 person teams. The nature of a raid is to be more players, and that was what a lot of players had been clamouring for.
Once some teams have set some time blitzes on this new one it should become easier in terms of know-how.
OPERATION IRON HORSE: RACE TO WORLD FIRST
The second Raid, Operation Iron Horse, drops on June 30. It’s been a long time coming, but the wait is finally over and the Foundry is shaping up to be one of the most challenging pieces of content we have ever released. This 8-player mission will...
Title Update 10 - Patch Notes [Updated 6 PM CEST June 15]
*These are preliminary Patch Notes and changes may still happen until the launch of Title Update 10.
New Season – Keener’s Legacy
A new season is almost upon us! Starting on June 23rd, Keener’s Legacy offers 12 weeks of...
TITLE UPDATE 10 TO RELEASE JUNE 16TH
Over the last couple of weeks, we have been testing Title Update 10 on the PTS and your participation and feedback has helped shape the update immensely. We want to thank all of you for posting your...
Title Update 10 PTS Patch Notes (Phase 3) - updated June 4
Increased rifle base ammo capacity by 50% from 280 to 420
Gunner specialization's Emplacement talent Weapon Handling bonus reduced from +15% to +10%
Note: UI text has not been...
Title Update 10 PTS Patch Notes (Phase 2)
Welcome to Phase 2!
Welcome back to the Title Update 10 Public Test Server. As a reminder, the PTS is an in-progress build meaning certain gameplay improvements, bug fixes, and balance decisions are not final and are subject to change...