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Teaser Tuesday - Into The Void

AG Valkyrie

Community Agent
Hey, guys! Here's a little something for those of you that find this before the full article is released. Enjoy the hype!

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As many of us know, Virtual Reality is taking the video game industry by storm. Developers like Oculus, HTC, Samsung, and even Google have been blurring the lines between our tangible reality and the virtually untouchable world. We thought, for decades, that it would be physically impossible to be able to reach out and touch something in a computer. Those times are drawing to a close, and perhaps faster than many of us realize.

We lived in a world where anything virtual, or not real, was contained safely in a console or computer. Nothing we ever saw on a screen or interacted with on any platform could possibly invade our personal, real space. Maybe that concept isn’t so bizarre in today’s technological world. After BlueTooth and wireless equipment became part of the norm in our daily lives, with our cellphones, monitors, stereos, almost anything could be connected to one another. We were at last free from the rat’s nest of wires that ran between devices. We are now moving from what I would call, for the purpose of this piece, the Digital Age where everything is done on a computer or screen, to the Untethered Age. Where we find ourselves currently is right on the cusp of this completely disconnected period of technical advancement. Leaps and bounds are being made as each month passes by. Long gone are the days where our parents would tell us that things existed before computers. Today, we are the parents who will be telling our children in the years to come, that anything to do with technology was chained to a desk or workbench. Scary stuff, right?

But this isn’t a nightmare to some. This is but a dream come true.
Keep your eyes peeled for something over the next couple of days!

V.

 
I checked that link... How do the two relate to you? Maybe I'm missing something here. 
well, you'd have to watch the movie to get it (and it's laughable now), but when you said things like " We lived in a world where anything virtual, or not real, was contained safely in a console or computer. Nothing we ever saw on a screen or interacted with on any platform could possibly invade our personal, real space ", it immediately made me think of the first movie I ever saw where exactly that happens.

 
Ah, I see. I haven't seen the movie, which is (not) such a shame, but I'm sure that the concept you quoted is all the movie is based around. There is a more intricate concept beyond those two simple sentences, as you will find in the article once it's posted in its entirety.

 
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