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Recomended Improvements and add-ins

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Hannibal25

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I just want to start by saying welcome to the thread. I also want to say that I had fallen in love with this game before any alpha or beta was announced. I didn't get to play the alpha but i was able to play the closed and open beta. The game ran pretty well for me so im not going to talk about any of the glitches or cheats that anyone may have experienced. That being said, i want to talk about some things we may want in the full game and what can be improved on. first thing that came to mind was the surroundings and scenery. The game looks good dont get me wrong. I would just like to see the buildings being used more like more of an active scene than just a prop. For example; wouldn't it be cool to see people like looters and stuff running out of stores and other landmarks with stuff they have stolen. Maybe camps for the civilians trying to survive in a civilized way. I thought i might see an enemy chasing innocent people down the street that i could take out and get rewarded for. Obviously we didn't see that. Really what im getting at here is; if the enemies are going to be far and in between there should be something also pulling our attention and the envirionment should do that more. I'd like to hear what you all think about that. there were a few turn offs i noticed when i first started playing. 1. which isn't all the big at all and may actually be in the full game. The apparel. I didnt find a Vendor that sold clothing items. which i think is weird. Especially since they have no effect on you actual skills and stats. Again this may be in the full game. 2. Cars don't explode. Look I get that it's a cover based game. but i dont see anything wrong with an explosion animation and then the car can go back it stationary position for you to get cover from again. 3. The world map. i like how its looks. If you are anything like me. you weren't always a good agent in the Dark Zone. I found myself running alot when i went rogue. If you were lone wolfing it. running was really your only option. Now I really would like to be able to run while looking at some form of a map so i know where to turn and where not to in order to avoid capture. 4. Last one- Enemy population. They say the enemies have increased in population and were buffed. i honestly feel they should increase there numbers even more and maybe spread them around the City more (DZ included). no need for another buff. Those were really the only gripes i had. May have had more. Just can't remember right now. Well tell me what thoughts you have. #March8 #TheDivision

 
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I agree with what you said, the buildings was more a prop than anything mostly And fewer bad guys. But maybe there will be more AI and buildings to explore in the full game. The idea of small camps with innocent people just trying to survive is rather good. And even helping a camp coming under attack, would be fun. What I find myself thinking about is our attire. Its cold, I get that, but maybe I'm thinking about The Thing (video game), inwhere the cold could effect you in a negitive way. Sure it was in the Arctic, and I doubt that will be the case here with the cold, but different clothing having different stats would be something.

 
All in all im really excited about the game. Who knows maybe the devs can shed some more light on what other changes may be in the game.

 
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