ShootFirstPodcast
Community Agent
In the State of the Game this morning they announced that because of needing to fix some things for the Clear Sky Challenge Mode before it could release. Because the HVT Daily bug fixes and a couple other fixes were bundled with the Challenge Mode release, the maintenance today wasn’t going to release any of those unfortunately. Yannich had said that they didn’t have an ETA on when they would be able to get all of that taken care of. So I’m sure there was a resounding sigh of sadness after that.
But then! Now a Maintenance was announced for this evening and they were able to get all of the fixes they were planning taken care of separate of the Challenge mode release. Pay attention to the last fix; I wonder what that means?? Below is what’s getting fixed tonight:
-HVT Daily Missions will now reset properly
-Bug fixed where final cutscene would only trigger after completing an Incursion
-Fixed instances where Mobile Cover could be used to glitch through walls
-Fixed a bug that allowed players to skip parts of Clear Sky Incursion
-Added more kill volumes around Columbus Circle in Clear Sky
Thank you Yannich Claus!
But then! Now a Maintenance was announced for this evening and they were able to get all of the fixes they were planning taken care of separate of the Challenge mode release. Pay attention to the last fix; I wonder what that means?? Below is what’s getting fixed tonight:
-HVT Daily Missions will now reset properly
-Bug fixed where final cutscene would only trigger after completing an Incursion
-Fixed instances where Mobile Cover could be used to glitch through walls
-Fixed a bug that allowed players to skip parts of Clear Sky Incursion
-Added more kill volumes around Columbus Circle in Clear Sky
Thank you Yannich Claus!