Chukwithak
New member
So far I really like the game and i believe the people behind the game truly want to create an amazing experience. With time and feedback, they will dial in the details to create a well balanced game.
My biggest gripe is the drop rate and dropped items in the DZ, Supply drops, and DZ chests. SO MANY high ends are dropped they are no longer high ends. Also the loot table seems to be the same across the board as far as the named so there is no real reason for anyone to really venture into DZ 5/6 when you get the same loot around 1/2/3. I believe the table should be spread out immensely. Animal should drop LMG's, Sniper boss drops Marksman etc, but the level of the weapon depends on the zone in which they spawn as well. DZ1 is an easier version while DZ6 is a more difficult version of the same boss (if they're going to have it where the boss is a random spawn) It will spread people through out the map more. Tone down the high end drops, with a small chance of teal to drop. like 2% chance and HE at 20%. Let the bosses drop more specific items rather than everyone on the same loot table. Put the DZ chests on a different loot table. May mods and or "bundles" of materials/tools/parts.
As for the supply drops, I think there should be less drops in the same instance that need to be extracted with a higher teal drop rate. Say 3 supply drops spread out throughout the map, all at the same time. The package has a guaranteed HE, and 20% chance for teal, that has to be extracted. The reason it has to be extracted is that the sole purpose of the DZ is PVP. It will create PVP as well as group coordination. There is to much "Dont shoot me" crap going on in the DZ. if you dont like it, go back to the PVE world. I personally am not great at PVP, but there is only one way I will get better.
I like the high materials for crafting. Crafting should not be the resource for players to out fit them selves. It should be the source to fill the void. You cant get the HE chest to drop, or any for the matter, so you craft a chest piece. And it should not be of quality that drops from the named bosses in DZ it should be slightly less of that. For the person that does not have that time, they have the option to craft a similar item that of the drops from DZ6, but the resources required is MUCH more. Make them work for it.
The toughest encounters should be the most rewarding, not the person that ran around all day collecting materials and made their chest. There's no reason to venture into dangerous areas or group up with skilled people in the matter.
A month in and it seems like EVERYONE is in all HE gear at minimum.
/end rant
A couple things I would like to see implemented in the game..
When shouldering a weapon and you switch shoulders, you drop the gun down and re-should, the weapon should re-shoulder to the last used shoulder. I.e. Left to Left or Right to right. Not Left to right.
Clans (divisions)...obviously
Player to player trading, more so than in the current state of the game.
Crouching and or Prone position.
Player inspecting (viewing gear and stats with mods, levels, etc)
There are a few other things but its not really coming to mind atm. I really look forward to seeing the direction the game goes either way.
My biggest gripe is the drop rate and dropped items in the DZ, Supply drops, and DZ chests. SO MANY high ends are dropped they are no longer high ends. Also the loot table seems to be the same across the board as far as the named so there is no real reason for anyone to really venture into DZ 5/6 when you get the same loot around 1/2/3. I believe the table should be spread out immensely. Animal should drop LMG's, Sniper boss drops Marksman etc, but the level of the weapon depends on the zone in which they spawn as well. DZ1 is an easier version while DZ6 is a more difficult version of the same boss (if they're going to have it where the boss is a random spawn) It will spread people through out the map more. Tone down the high end drops, with a small chance of teal to drop. like 2% chance and HE at 20%. Let the bosses drop more specific items rather than everyone on the same loot table. Put the DZ chests on a different loot table. May mods and or "bundles" of materials/tools/parts.
As for the supply drops, I think there should be less drops in the same instance that need to be extracted with a higher teal drop rate. Say 3 supply drops spread out throughout the map, all at the same time. The package has a guaranteed HE, and 20% chance for teal, that has to be extracted. The reason it has to be extracted is that the sole purpose of the DZ is PVP. It will create PVP as well as group coordination. There is to much "Dont shoot me" crap going on in the DZ. if you dont like it, go back to the PVE world. I personally am not great at PVP, but there is only one way I will get better.
I like the high materials for crafting. Crafting should not be the resource for players to out fit them selves. It should be the source to fill the void. You cant get the HE chest to drop, or any for the matter, so you craft a chest piece. And it should not be of quality that drops from the named bosses in DZ it should be slightly less of that. For the person that does not have that time, they have the option to craft a similar item that of the drops from DZ6, but the resources required is MUCH more. Make them work for it.
The toughest encounters should be the most rewarding, not the person that ran around all day collecting materials and made their chest. There's no reason to venture into dangerous areas or group up with skilled people in the matter.
A month in and it seems like EVERYONE is in all HE gear at minimum.
/end rant
A couple things I would like to see implemented in the game..
When shouldering a weapon and you switch shoulders, you drop the gun down and re-should, the weapon should re-shoulder to the last used shoulder. I.e. Left to Left or Right to right. Not Left to right.
Clans (divisions)...obviously
Player to player trading, more so than in the current state of the game.
Crouching and or Prone position.
Player inspecting (viewing gear and stats with mods, levels, etc)
There are a few other things but its not really coming to mind atm. I really look forward to seeing the direction the game goes either way.