• Greetings, Agents! Welcome to the The Division Forums. It looks like you're looking forward to Tom Clancy's The Division 3, but haven't created an account yet. Why not take a minute to register for your own free account now? As a member you get free access to all of our forums and posts plus the ability to post your own messages, communicate directly with other members and much more.

Search results

  1. MurphDog6

    What Gear Set Combos are you doing?

    You are somewhat of a veteran/yoda/god amongst this forum. Have you personally tried this gear set out? If so what was your opinion?
  2. MurphDog6

    What Gear Set Combos are you doing?

    So if the target bleeds with 100% of accumulative damage then they basically die very quickly! I'm thinking an average of say 25k base damage and 60k crit with a crit chance of 40%. 4 bullets crit at 60k = 240k 6 bullets base = 150k this would result in the target bleeding for 390k damage...
  3. MurphDog6

    What Gear Set Combos are you doing?

    Working towards this myself, the description confuses me a little. Can you confirm does the enemy bleed for 100% of the 10th bullets damage or 100% of the total of the damage from all 10 bullets?
  4. MurphDog6

    What Gear Set Combos are you doing?

    The 2 piece is totally your choice I run the 2 piece final measure as I have a tanky build and the +50% exotic damage resilience is great to combat the cleaners. If you are all out DPS then I would agree 2 sentry or striker would be good.
  5. MurphDog6

    What Gear Set Combos are you doing?

    Would suggest you keep the 2 lone star pieces in your inventory at all times and go with 4 Predator and 2 Final measure.  When at a safe house or equip your 2 lone star pieces to get the 100% ammo capacity bonus. Then swap your gear back to normal and you keep the bullets
  6. MurphDog6

    204 MP7 Drop

    Using the 106% mag and RoF buff with Base damage of 9800 and a RoF of 1201 would be the better option in my opinion. I always buff RoF just see it as more bullets hitting the target when your accuracy is good. Can I ask have those magazines been crafted with the level 32 blueprint?
  7. MurphDog6

    What's your opinion so far on the 1.2 Update???

    I have found that location of the HVT/HRT is a big factor in difficulty. There is an open park space near to falcon lost incursion which is one of the more difficult due to its open spaces and circular walls. I have found the best location is in an underground sewer where you can stay up on the...
  8. MurphDog6

    What Gear Set Combos are you doing?

    Final measure 2 piece should be on everyone's gear set up. It is far too good to not have. I'm running 2 final measure, 2 sentry and 2 striker at the moment but still testing a few out. My stats are 176k DPS, 385k toughness with 74.8% damage mitigation from Armor and 12k skill power
  9. MurphDog6

    Contracts

    It is a great addition to the game and I personally like that the high risk targets are certainly a worthy battle, if you are a lone wolf for most of the day like myself! Best thing is if you group up with friends that have Intel tokens too you can share who buys the contracts and you all...
  10. MurphDog6

    NEW ! 240 GEAR TARGET INTEL CHEESE

    This is basically the same as the bullet King exploit isn't it? People didn't get banned for that I don't think. Hope it gets fixed or is fixed now, this shit ruins the game and takes the fun out of it when people can do this for an hour and get all the gear they want, when us purists work our...
  11. MurphDog6

    Man... It must be rough out there in the new DZ201+

    Get the 2 piece final measure bonus +50% exotic damage resilience, sure that will help dealing with the flamethrowers from the cleaners? I have got the 2 piece bonus (240 chest and 214 gloves) also have my toughness at like 358k with 74.8% damage mitigation  from Armor. Don't pack a big punch...
  12. MurphDog6

    Dark Zone Stories

    So yesterday in the dz 201+ bracket was in a group with 2 others and collecting a lot of gear set items and sealed caches. One of our guys goes down from NPC fire so we are watching his items. Another agent takes them and flees being the squad that we are didn't like this, I followed him and we...
  13. MurphDog6

    Patch 1.2 omg so full of issues

    I play on PS4 and have had some issues with search and destroy machines and HVT/HRT. going to a marked location for S&D mission to find enemys are behind a closed door and can shoot you through it but you cannot damage them. (Fix was to die and respawn at safe house and return. Enemies now...
  14. MurphDog6

    What's your opinion so far on the 1.2 Update???

    The brackets are calculated from the best possible GS you can achieve so if you have 214-240 even in your stash they calculate from that to put you in 201+
  15. MurphDog6

    Share your build!!

    Picked up a 240 Final Measure chest piece after 20 mins in the dz going to craft some gloves (blueprint dz06 safe house vendor) and take the +50% exotic damage resilience and see how that goes
  16. MurphDog6

    1.2 available to download!

    Got a feeling this is my fault ? Haha
  17. MurphDog6

    Update 1.2 Loot drop changes info

    Yeah mate as long as the info filters out to people it's all good??
  18. MurphDog6

    Update 1.2 Loot drop changes info

    Haha I just read stuff online and think, shit the community would like to see this, then check GD to see if it's posted already! Need to learn how forums work I guess! ?
  19. MurphDog6

    Update 1.2 Loot drop changes info

    My bad is this up already? I usually only read general discussion 
Back
Top