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TG24915193

New member
Hi, so I played from launch but have not played for a few seasons now. Just started playing again and things have clearly been made more difficult. It would appear the NPC damage has been scaled up and maybe their resiliance a little but they've not been turned in to bullit sponges.

However, and agents gear doesnt seem to have improved much, if any, so i'm not sure how I can improve my guy so im not being wiped out in open world play.

What should I be looking to achieve now? Id like to put together three build, Offensive, Skill and Defensive but would focus on the offensive side first.

Currently my main guy looks like this: (Sorry, all the online stats places I know of appear well out of date)
Main Weapon: Honey Badger with Strained. 15% Assault Rifle Damage, 21% Health Damage, 6% Armour damage (These are maxed out) - Damage is at 104k
Secondary Weapon: L86 A2 with Strained: 15% LMG Damage, 12% Damaga eOut of Cover, 7% Stability. Damage is at 162k

Coyotes Mask with Pack Instincts: 15% Wep Damage, 6% CHC, 11% CHD, 11% CHD
Petrov Defense Body Armour with Overwatch: 5% Wep Damage, 7% CHC, 6% HSD - obviously this piece can be improved on
Providence Defense Holster: 14% Wep Damage, 12% CHD, 4% CHC
Ceska Vyroba Backpack with Creeping Death: 13% Wep Damage, 12% CHD, 5% CHC, 11% Protection from Elites - looking to change.
Providence Defense Gloves: 15% Wep Damage, 6% WH, 10% CHD
Providence Defense Kneepads: 15% Wep Damage, 13k Heath, 8% CHD - another to be improved upon

Overall Stats/Bonuses
312K Health, 726K Armour
45% CHC, 142% CHD, 6% Armour, 21% Health Damage
797 SHD

Can I get my stats SIGNIFICANTLY higher or am I just looking for small tweaks?
Are the gear sets better to have now?
 

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