So it seems that the tough guy/girls in this game who talk the most shit, will only go rogue once they can shoot you in the back and when they outnumber you 4-1/4-2. The Devs should make it really interesting for these backstabbing tough guys, and penalize them for going rogue when they outnumber the party they're attacking. For example why not immediately drop the rogues DPS AND Health, say 20K, for every person their group has over the other group. So if its a 4-1 advantage, each rogue member would lose 60K DPS AND health. Make it interesting for the poor bastard whose getting shot in the back by a bunch of cowards. Give that person a fighting chance to keep their gear, and crush the punks who are to scared to fight a full group. Just a thought.