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Patch 1.8.1

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Oh. daesu

agent provocateur
PTS for 1.8.1 will be open on the 9th March.

The release is aiming for April.


Legendary Missions


Two new Legendaries:

  • Amherst Apartment
  • Grand Central Station

Global Events


There will be two new Global Event with their own modifiers.

  • Global Event 5 – Blackout
  • Global Event 6 – Onslaught

Drop Rate Changes


The previously announced improvements with classie drops  targeted GE caches and DivTech.




 
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Oh. daesu

agent provocateur
Patchnotes 1.8.1.



Global Event 5 – Blackout


Blackout

  • Always active: Agents are equipped with Shock Ammo that stuns enemies. Shooting or running builds your Charge meter - the more Charge, the more damage you inflict.
Extreme Blackout

  • Blackout behavior, plus you can instantly kill enemies with Overcharged melee attacks, but if you miss you will stun yourself and your allies.
Total Blackout

  • Extreme Blackout behavior, plus your Charge meter will cool down faster when close to other group members.




Global Event 6 – Onslaught


Onslaught

  • Always active; Deal Burn, Bleed, and Gas effects to enemies in addition to normal damage. Reload to change the effect.
Savage Onslaught

  • Onslaught behavior, enemies are vulnerable to one effect type and resistant to others. Agents take increased damage from resistant enemies.
Brutal Onslaught

  • Savage Onslaught behavior, plus when two or more group members kill a vulnerable enemy within two seconds, each member can reload to gain a damage bonus for a single clip.




New Commendation


  • Over 40 new Commendations unlockable in the new Global Events.




New Legendary Difficulty Missions


  • Amherst’s Apartment.
  • Grand Central Station.




Game Changes


  • Division Tech increases


    Daily Combat, Crafting, Survival and Dark Zone Quests now reward the player with 25 Div Tech each.
  • Weekly Open World and Weekly Underground Assignments reward the player with 100 Div Tech each.
  • Season Pass Supply Drops now award 100 Division Tech.

[*]Vendor Changes


  • Added a Classified Gear cache to the Special Vendor that guarantees 1 Classified Gear piece from the entire pool.

[*]Global Events Vendor


  • Removed the basic cache from the vendor.
  • Each Global Event will now have individual caches per Classified Gear set for that Global Event. This allows the player to purchase, for example, a Fire Crest cache that guarantees one item from that set.
  • Bosses in the Resistance game mode now award 100 Global Event tokens.

[*]Exotic Loot drops


  • Removed Premium Vendor Exotics from Open World loot pool and Exotic Caches
  • All Exotics added to the Open World Bosses.

[*]Classified Gear Drop Rates


  • Classified Drop Rates chances have been increased in all locations.
  • Legendary Missions now have a 20% chance to give Classified Gear as a reward at the completion of the mission
  • Season Pass Supply Drops now have a 10% chance to drop Classified Gear.
  • Survival Caches now has a roughly 10% chance to drop Classified Gear.

[*]Classified Gear


  • Classified Firecrest 6 piece talent now gives immunity to the player’s own fire.






Bug Fixes


Skills

  • Fixed an issue where the Mobile Cover Blast Shield mod explosion had no effect.
  • Fixed an issue where the Sticky Bomb Disruptor mod and the base Seeker Mine would affect neutral players in the Dark Zone.
  • Fixed an issue where the UI indicated that certain Support Station mods were affecting neutral players.


Global Events

  • Players are no longer able to kill Joe Ferro using explosives from the Strike Global Event while he is still in the spawning room.
Dark Zone

  • Fixed an issue where a player dying during the Manhunt Interact caused the sound to loop.
  • The "Group gone Rogue" message no longer appears when a player with Rogue status enters the game while not in a group.
  • Fixed an issue where the UI for the Rogue timers would flash between different times.
  • Fixed various locations in the Dark Zone where the player could get stuck.
Underground

  • Certain Named NPCs tended to disappear from the Underground. We forced them back.
  • Fixed issues related to a confused JTF officer.
  • Fixed a weird door.
Survival

  • Fixed the display of the Survival weekly assignment for players under maximum level.
Missions

  • Fixed an issue where players would only receive one cache instead of three when completing the secret mission.
Commendations

  • "Marathon" Commendation now requires players to access the Camp Clinton safe house in order to unlock.
  • The “Facetime“ Commendation now tracks requirements appropriately.
  • Fixed the activity modifier requirement for some Global Event commendations.
  • "Search and Destroy" Commendation now tracks for missions completed.
  • "Flawless Underground" Commendation has been fixed to be awarded when all conditions are met.
  • "Directive Executive" Commendation now awards when the proper conditions are met.
  • Commendations for the Global Event: Assault will no longer appear if the Global Event is not active.
Gear

  • Fixed an issue where the area of effect of the Firecrest fire was larger than the visuals indicated.
World

  • Fixed an issue where players were getting stuck on a concrete block in West Side Pier.
  • Fixed an instance in West Side Pier where players could get stuck outside playable area.
  • Somehow located and removed an invisible ladder.
  • There was a wall in Pier 93 that didn’t look right. It looks right now. We also fixed a weird ramp in there.
  • There was a corrupted texture outside of the Carrier. It has been rehabilitated.
  • Agents can no longer see outside of the game world in certain locations of Last Stand.
  • Fixed evil trash bin and bags.
Console

  • Players will now be disconnected from the game servers when logging out of their PlayStation accounts.
  • Fixed an issue where the player would get stuck on the loading screen when accepting a console game invite while on the loading screen.
Misc

  • Fixed various technical issues that would make the game crash on PC.
  • "Time Played" now appears on the Agent Selection screen instead of "Last Played".
Premium Store

  • There were tabs in the store that appeared empty. We filled them.
  • Players can no longer see secondary weapons when previewing backpack skins.


 

BROGOD

Community Veteran
Looks like they improved a LOT of things since when I last played. I might actually have to jump back in and see what's up.

 

genedjr

Community Elite
So it supposedly dropped.  But I completed daily step and no DT - so not working.

The release notes noted that each daily stage was 25DT - nope.

OK, so I am clear - the details I read indicated that if I completed one of the daily requirements - 25DT.  Like kill 10 LBM.  That is not working.

As this has pissed me off - back to Defiance! (and the bullet sponge)

So seriously - am I way off?

The info I read indicated that each of the daily and weekly stages would provide a DT reward (25/100).  What I am missing?

...gene

 
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genedjr

Community Elite
OK I think I knew this but - another brain fade for me

The daily assignment has 4 parts, each part can provide 25 DT (Combat assignment, Crafting assignment, Dark Zone Assignment, Survival assignment.
The Weekly assignment has 3 parts and each part has multiple steps - Weekly assignment, survival assignment, underground assignment.

I had just finished a part of the weekly assignment, not all 4 parts.

Anyway, I have 1200+DT now still trying to figure out what I want to optimize next.

...gene

 
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