To be honest i dont really know my play style. Im a solo player and just like shooting stuffLike @Jaypeg said, determine what your play style is and collect matching gear for your play style. If you're not sure what works, let us know how you like to play and we can suggest sets to go for. There's really a science to making builds that work and maximize the strengths while covering the weaknesses.
Also, when you're making a build, you want to try and use some combination of 2, 3 and 4 pieces of a set to get the bonuses (unless you're using classified gear then you'd be looking at 5 or 6 pieces). You can also mix in some high end (gold) and exotic (reddish/salmon) pieces with sets for variety.
As for stats, I personally have found the best mix for me is to have 3-4 pieces set in firearms, 1-2 in electronics and 1 in stamina. I'll then put my gear mods into stamina which will usually get me between 3800-4000 for stamina so I can use the weapon talents I want. If you want to go a more skill build or support role, swap my firearms and electronics numbers and go 3-4 in electronics and 1-2 in firearms. Either if these should get you around 300-320k in toughness and should be viable. Which route you take will again depend on what kind of play style you have.
The last comments I have are on weapons. I try to pair a range weapon (AR, DMR/sniper) with a close quarters weapon (shotgun, LMG, SMG) so I can have something that works both long and short range - the only exception is when I run AlphaBridge (AB) which requires your primary and secondary to be the same type to get the benefits. This is how I like to play, but it's up to you. I would at at least mix weapon types to that you're not using two weapons from the same ammo pool (unless running AB).
Also, make sure that you either have you're stats set so all of your weapon talents are active (white) or recalibrate inactive (gray) ones until they become active. A weapon can have really good stats (ROF, DMG, bonus) but if you don't have all 3 talents unlocked it's not as useful as a weapon with slightly lesser stats but all the talents unlocked.
Not sure if you're on Twitter or not, but there's a streamer MattGoesBuck that is fantastic with builds and is always willing to help people put things together that will work, his Twitter handle us @MattGoesBuck. You can also search YT for build videos and will probably find TONS of them. Some of my favorite builds are from MarcoStyle, SkillUp, Arekkz and rxylaT. Those guys would probably be more than willing to help and can be reached either by Twitter or their YT channels.
Cheers for that buddy. I accidentally deleted my agent earlier when i should have deleted my lvl 2 agent but when i get back to 256 i shall make this buildGo with this:
Vigorous chest, resoruceful backpack, D3-FBC for rest. Use an SMG for primary and LMG secondary. Spec 1 piece into stamina, 2 into firearms and 3 into electronics. For skills use booster shot, ballistic shield and recovery link. Use all your stat mods in stamina and skill mods into ballistic shield mods.
OUCH! :3_grin:Cheers for that buddy. I accidentally deleted my agent earlier when i should have deleted my lvl 2 agent but when i get back to 256 i shall make this build
Stat modes are the ones that increase your stats plus some other attribute (e.g. +162 firearms + 3125 health). These are on Chest Piece, Mask, Kneed pads, Backpack.Also what are stat mods and skill mods. Im a total noob lol
What talents do i useGo with this:
Vigorous chest, resoruceful backpack, D3-FBC for rest. Use an SMG for primary and LMG secondary. Spec 1 piece into stamina, 2 into firearms and 3 into electronics. For skills use booster shot, ballistic shield and recovery link. Use all your stat mods in stamina and skill mods into ballistic shield mods.
A lot of that depends on whether or not you want to be a tank that does damage or a tank that's more bullet-sponge and support. The weapon talents are kind of split between ones that enhance your ability to do damage (bonus damage to enemies, increased headshot damage, increased crit chance, etc.) and those that help support (help with cool downs, enhance skills, etc.).What talents do i use
I want to be a tank that damages plzA lot of that depends on whether or not you want to be a tank that does damage or a tank that's more bullet-sponge and support. The weapon talents are kind of split between ones that enhance your ability to do damage (bonus damage to enemies, increased headshot damage, increased crit chance, etc.) and those that help support (help with cool downs, enhance skills, etc.).
This is confusing me buddy. Can you elaborate further please. Are these the prototype mods you get from vendorsUse all your stat mods in stamina and skill mods into ballistic shield mods.
You can get stamina, firearms and electronic mods, they drop, you can buy them or you can use a blueprint... e.g. Firearms with skill haste. These help boost your main stats plus the extra % on the additional stat(i.e. skill haste).This is confusing me buddy. Can you elaborate further please. Are these the prototype mods you get from vendors
Look at below, on my sentry build I've added 4 x stamina mods(that have damage to elites).This allows me to use my weapon talents because I've matched the requirements i.e you need 3832 stamina for destructive to work. Without the mods I would be under.This is confusing me buddy. Can you elaborate further please. Are these the prototype mods you get from vendors
Not good at moment as only just hit 256. Im grinding the intel and saving the caches till i have a load. Will post a pic when im finishedLook at below, on my sentry build I've added 4 x stamina mods(that have damage to elites).This allows me to use my weapon talents because I've matched the requirements i.e you need 3832 stamina for destructive to work. Without the mods I would be under.
and I'm using 4 x shield damage.
What's your build looking like?
View attachment 1413
Sorry I haven’t responded sooner, but @Jaypeg did a pretty good job of explaining this. Quick recap - there’s two types of gear mods stat (firearms, stamina, electronics) and skill (seeker mine, ballistic shield, support station, etc.). If I remember right, you get 4 stat mod slots and 5 skill mod slots on your gear.This is confusing me buddy. Can you elaborate further please. Are these the prototype mods you get from vendors
Cool dude, need a hand just give me a shoutNot good at moment as only just hit 256. Im grinding the intel and saving the caches till i have a load. Will post a pic when im finished