Dark zone can be a lot better with a few tweaks. Players going rogue at extraction points is destroying the experience. If players decide to go rogue there needs to be more consequences. If you go rogue you should either stay rogue until you are killed or leave the DZ. To many players are going rogue and waiting out timers just to repeat actions, not giving the other player enough time to get revenge without jeopardizing their status. Also at the same time a group or player should only be flagged if the kill or seriously wound another player as of now one little burst will flag you rogue.